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Aliens!

Started by Panther_Gunn, June 25, 2007, 04:50:55 PM

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Panther_Gunn

Does anyone have any guidelines, or even a hero file, for the movie versions of the Aliens, using Gni's Alien mesh?  Acid blood is an obvious attribute, as well as Claws, but beyond that, I'm a little at a loss.  Stats?  Attacks?  Material?

On a related note, did anyone ever do any other skins for the mesh?  I remember that old Predator/Alien video game had a couple of different colored critters, but I'm not sure if any of that ever carried over into the movies, or even the comics.  Different versions would be more challenging opponents, of course.

GogglesPizanno

Given my recent skoping attempts at some Marines, Ive been thinking about this recently.
Im still trying to balance out the accuracy vs. fun part, but these are my basic thoughts.

I went for fast and agile, but not terribly strong or tough
Strength: 3
Speed: 7
Agility: 6
Endurance: 3
Energy: 2

Attributes: acidblood, claws, wall climbing, chameleon, mindless

Passive defense that blocks almost all Acid, Radiation and Cold.
Mostly melee combat (a slash, a jaw snap, and a ramming charge)
But then taking a cue from the last 2 movies a projectile attack (Spitting Acid)

I'm not sure about the spitting acid, as I I'm starting to think that having them be up close and personal creatures makes for more fun gameplay.

As for skins, I did some kitbash variations of the standard skin that came with it a while ago. I'm thinking now maybe I should revisit that and try doing up one from scratch now that I have a better idea of what I'm doing...lack of artistic skill notwithstanding.

CarlosMucha

this is awsome. I love Aliens and Predators. if somebody do the hero file please share!

I just made a Superman with shield and hammer herofile and I want to share with you all! 

CarlosMucha

ok. I try it and I have a question (remember what I'm new, sorry)

what I should put in this screen.

what exactly in the game minds each one of this question options?? (I upload a picture for explain myself bether):

http://s54.photobucket.com/albums/g90/cmucha/?action=view&current=1.jpg

Revenant

Maybe for the acid spitting attack, you could change the Acid Spray projectile FX into a Melee FX, using FFEdit, and set it up as a close-range melee attack in the game? 

It looks weird having them projectile vomit all over the battlefield!

CarlosMucha

Quote from: Revenant on July 04, 2007, 01:01:13 PM
Maybe for the acid spitting attack, you could change the Acid Spray projectile FX into a Melee FX, using FFEdit, and set it up as a close-range melee attack in the game? 

It looks weird having them projectile vomit all over the battlefield!

I agreed. I'm looking for some kind of power like "Leap" or something for the Aliens attack when a character is begining to fly. because is really unfair because this porr cretures don't fly.  :P