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Tombstone no guns?

Started by mputpoul, August 15, 2007, 07:46:24 PM

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mputpoul

I'm trying to make a skin for the Tombstone mesh without the guns, but I'm having a heck of a time finding all the gun and holster bits on the skin. Does a wireframe for TS exist or does a skin already exist without the guns?

ow_tiobe_sb

I reconstructed the wiremap for Tombstone (the main mesh sans animated lightning bolts) and uploaded it here.  As is true of many Irrational meshes, bits that you would expect to be hexxable are not; consequently, the holsters are part of the main mesh and not separate geometries.  The guns, however, are hexxable, IIRC.

ow_tiobe_sb
Phantom Bunburyist and The Prat in the Hat

ow_tiobe_sb

Quote from: ips on August 16, 2007, 06:31:57 AM
with nifskope it makes it possible to create wiremaps for all meshes right? maybe someone nifskope savvy could do the wireframes for all the 3R IG meshes and release those. it would allow people to finally skin for those... i was thinking i would do a barbara eden skin for green genie tee hee hee (i know, so gay, but hey!)
If you think 'twould be of use to others, ips, I'd be only too happy to do it.  Actually, NIFSkope was not much help to me with the Tombstone wiremap (I lacked the patience to wade through all the NiNode hierarchies on that mesh), so I simply exported the UV maps from 3ds max using Texporter.  Then I reconstructed the various maps into one using Photoshop.

When I've done a number of these, I will post them to my site. Stay tuned. :)

ow_tiobe_sb
Phantom Bunburyist and The Prat in the Hat

ow_tiobe_sb

Barbara Eden awaits...

When I've done, say, the new FF characters, I will package them up into a single zip file for ease of downloading.  I'll also do supporting cast (e.g., Cuban civilians) and villain zip files.

ow_tiobe_sb
Phantom Bunburyist and The Prat in the Hat

Lunarman

Oh wow, excellent work Toibe.

Only just the other day I was fumbling around with the microwave mesh trying to find what bits were which.

Thanks

detourne_me

Quote from: ow_tiobe_sb on August 16, 2007, 06:26:07 AM
I reconstructed the wiremap for Tombstone (the main mesh sans animated lightning bolts) and uploaded it here.  As is true of many Irrational meshes, bits that you would expect to be hexxable are not; consequently, the holsters are part of the main mesh and not separate geometries.  The guns, however, are hexxable, IIRC.

ow_tiobe_sb
Phantom Bunburyist and The Prat in the Hat

The guns are hexable,  however they do need to be alpha'ed out, and cannot be simply hidden.  I replaced the guns in the oconner-tombstone skope for example

daglob

Quote from: ips on August 16, 2007, 06:31:57 AM
with nifskope it makes it possible to create wiremaps for all meshes right? maybe someone nifskope savvy could do the wireframes for all the 3R IG meshes and release those. it would allow people to finally skin for those... i was thinking i would do a barbara eden skin for green genie tee hee hee (i know, so gay, but hey!)

What's so gay about it? Barbara Eden was a BABE! Couldn't you just extract Green Genie and use the existing skin as a guide?

Bill, who has a VX Emma Peel character...

mputpoul

Quote from: ow_tiobe_sb on August 16, 2007, 06:26:07 AM
I reconstructed the wiremap for Tombstone (the main mesh sans animated lightning bolts) and uploaded it here.

Thanks! That should be a great help. If I can't clear out the guns and holsters completely, I'll just keep them in. I'm trying to make alternative skins for all the original meshes - no hexed versions. Count me as someone who'd be interested in FFVTTR wiremaps if you make them available!