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working thread

Started by C4, November 10, 2007, 11:15:23 AM

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Volsung

I can't wait  :thumbup:
Well  :huh: in fact I really can't wait!
You've changed Rage, but do you really wish to modify Ruin and Feedback?!
You know, I can begin my work with a clear draft and colors guidelines. :)

Thor Reborn I may modify your skopes mesh to fit the sketches. ^_^

Blkcasanova247

Ruin and Feedback...I'm gonna leave alone. I'm just gonna redraw them with a few minor tweaks...the costumes will remain the same since C4 is happy with 'em so you both can go for it. I know that C4 is doing bio pages for the characters so I'm just gonna redraw them for that purpose. Rage on the other hand was just a completely different animal. I'm not in New York right now...I left work and went directly to my aunt's home in Delaware so...unfortunately I can't show you the newer versio of rage till Wednesday. Sorry Volsung! :( If I get back home tomorrow night then I'll previw him for ya.

Volsung

Don't apologize, it's obvious that i won't be able to do the 3 characters during those holidays, I just hope to achieve at least one. So i just want full information for Ruin or Feedback! The colors, and even a back view if there's specific details hidden. The sketches don't need to be polished! :)

Thor Reborn I realise that I don't got FFVTTR installed there. I just got Nifskope (+ 3dsmax , Photoshop and my trusty intuos 3 of course) and i'm not sure Nifskope can display skins. And if I export the nif as an obj to 3ds Max, I remember the textures coordinates are lost in the process.
Is it possible that you send me FFVTTR character tool aswell? I wonder if it can work without the game installed... :(

Blkcasanova247

I just got in...it's 3 am and I gotta get up at 6:30am and go to work. But I just wanted to give a quick preview of Rage V2

[spoiler][/spoiler]

I'll have him finished and out for paint later tonight as well as do a turn around for the back! ;) I'm having a post christmas dinner with my in-laws visiting from Japan later tonight but I'll still finish as soon as I get home


Volsung

GREAT! :thumbup:
Now that he seems buffed up, his blade looks puny. What about a two handed one?

[spoiler][/spoiler]

Blkcasanova247

That is a big sword! :thumbup: But I think the oversized combat knife is the way to go. He wants to look in the eye's of his victims as he's gutting them....I figure he's very up close and personal.

C4

Yes the new Rage looks great, I can see there was a lot of effort put into him, Thanks.

My sister thinks he is a very sexy bad boy (upper body ;))

The new knife looks mean, I like, though he must have two (not sure if it is still in the works?)

QuoteHe wants to look in the eye's of his victims as he's gutting them....I figure he's very up close and personal.

Exactly ^_^

Previsionary

Quote from: Volsung on December 25, 2007, 01:43:35 AM

Thor Reborn I realise that I don't got FFVTTR installed there. I just got Nifskope (+ 3dsmax , Photoshop and my trusty intuos 3 of course) and i'm not sure Nifskope can display skins. And if I export the nif as an obj to 3ds Max, I remember the textures coordinates are lost in the process.
Is it possible that you send me FFVTTR character tool aswell? I wonder if it can work without the game installed... :(

Sir Volsung,

Nifskope can show skins, but you'd probably be better off using Ctool. Yes, ctool 1 and 2 can be used without installing the game if you have the correct files saved somewhere. I don't remember all the files off-hand, but I believe I have the bare modtools (about 10mb) uploaded somewhere.

C4

One thing I was thinking about on the new Rage, As much as I like the bare chest we have no place to add his Rage letters in purple now.(sort of his logo) But then I would not want to lose the muscled mean look so maby two skins where one just has the shirt and one not, then keep the pic like it is for the bio? What do you think?

Volsung

Previsionary gave me a functionnal Character tool.
And I figured how to display skins in nifskope (such a genius  :blink:)

Blkcasanova247

Quote from: C4 on December 27, 2007, 11:49:00 PM
One thing I was thinking about on the new Rage, As much as I like the bare chest we have no place to add his Rage letters in purple now.(sort of his logo) But then I would not want to lose the muscled mean look so maby two skins where one just has the shirt and one not, then keep the pic like it is for the bio? What do you think?
I was actually doing this pretty serious back tatt that was featuring his name...but I was more thinking a blood red rather than purple. Purple strikes me as a little whimppy of a color for this murderous slashing and stabbing machine. :P ;) Also I'm doing even more scars, tattoos and even bullet wounds that would be a shame to cover with a shirt. But its up to you my man.

C4

Wow that sounds great.

I was saying keep the pic exactly like that and then if Volsung don't mind have two skins set to random, one with a shirt and one without.

I did't know about the rage tatt though, so I await with much happiness.  :cool: :thumbup:

oh and yes keep the tatt blood red.

Blkcasanova247


C4

Oh yeah one thing I forgot to mention. I really like the whole Heyna theme of the tattoos, the head and that paw scratch still is just special.

Volsung

No problem, I definitely love working on those designs. :thumbup:

Ruin is in progress, from scratch.

Blkcasanova247


Mystik

still looking for a proper knife

[spoiler][/spoiler]

C4

That looks cool.  :cool:

Just to be sure the scope for Ruin isn't needed since Volsung has decided to take on doing a mesh for him.


Blkcasanova247

Nice goin' Thor...look's good so far. Well he's done...I'm working on the back piece now but I at least wanted to post this in case I don't until Tuesday. ;)

[spoiler][/spoiler]

Alright now back to work. :D

Volsung

I post from a borrowed computer,  ruin's mesh and unwrap are done . The texture/skin however is barely started.
Hopefully I got an extra day of vacation in my stronghold before getting back to the office.
I should spend it efficiently without using the paternal moribund computer.

Ruin will have some custom animation, FXs, and face animation. Those features legitimate my caprice of not using/waiting for skopes   :)

Rage's design is breathtakingly! :thumbup:

C4

Rage is a work of art!!  :)

QuoteI post from a borrowed computer,  ruin's mesh and unwrap are done . The texture/skin however is barely started.
Hopefully I got an extra day of vacation in my stronghold before getting back to the office.
I should spend it efficiently without using the paternal moribund computer.

Ruin will have some custom animation, FXs, and face animation. Those features legitimate my caprice of not using/waiting for skopes   

Can't wait, no really....

C4

a quick progress report from the scripting side, I am back from my vacation.

I have finished missions 3 + 4, they are playable. I only need to finish one or two cutscenes so I should be able to upload them by the weekend.


C4

Now that we are in January there is a few things:

First I would like to have the first episode ready for release around 20 - 31 January. This is not a deadline like at work though we do need a guideline to where we are heading.

I am starting work on the website and I am going to do a proper credits page. Where all the people that contributed on my request will get a special portion including what you want. So this can maybe be an avatar pic with a link to your website / portfolio other FF stuff etc. Let me know what you guys want in there. 

Volsung

QuoteFirst I would like to have the first episode ready for release around 20 - 31 January. This is not a deadline like at work though we do need a guideline to where we are heading.
Ok, I'll  achieve the kingpin models just after Ruin's skin.

QuoteI am starting work on the website and I am going to do a proper credits page. Where all the people that contributed on my request will get a special portion including what you want. So this can maybe be an avatar pic with a link to your website / portfolio other FF stuff etc. Let me know what you guys want in there. 
sure^^

Carravaggio

Hey guys, just checking in, letting you know I'm on board :) hope to have something to show you all soon.

Blkcasanova247

Coolness! :thumbup: I love it when a plan comes together! :lol:

Carravaggio

Ok so i cuaght up on all the PMs and emails C4 has sent me and Cas, your stuff looks great. Can someone point me in the right direction? Where should I start? There has been a lot of shifting of responsibility around, so can someone let me know what I can do to help? :)

C4

In order of appearance:

1. Avian, Angel, civilians & thugs
2. Silhouette, factory workers
3. Vista, crime syndicates
4. Serengeti
5. Double S, Crime lord 2 (Deadly Talon)
6. Brace, Crime lord 1 (Howling Wolf)
7. all the villains & second skin of crime lord 1 (burned)

So Carr for the first episode from you we need skins for Avian, Silhouette (two forms) & the Angel. We will see how things progress but maybe Vista as well. And your assistance to Casanova on the menu screen, a loading screen for Avian & Silhouette loading screen. 

Then on the art Casanova and me just quickly discussed it and decided to get into it in January so here is my ideas:

Front (menu) screen:  I was thinking a team shot with them painted as graffiti on an urban wall.

Something like this :
http://www.flickr.com/photos/wentalkstoshoes/521440714/

I still have to think what everyone is doing and it might be nice to have the angel watching over them somewhere.

Avian Loading screen: For those of you that played the first two missions will know the opening scene where Avian heals a man who was shot and is shot as well. The screen is from that scene. So we have Avian with his knees on the ground his face tilted downwards and his hands to his sides. Three bullet holes in his chest. A lot of black smoke coming from his hands and eyes. small amounts of smoke coming from the bullet wounds. Maybe some cool effect with smoke leaving the screen.

Silhouette Loading screen: Silhouette having gone to smoke form with her lower body wrapped around a thug (in smoke) she had reformed her torso and head (flesh form), but her hair and arms are still in smoke form and she is sending that smoke into the thug's nose,mouth. 

Vista Loading screen: Vista looking chuffed with his hands behind his back. in front of him there is two autopsy tools floating (ie. his spirit is holding them)


Carravaggio


C4

I have the playtest up to mission 4 done, will package and upload tommorow. A few notes:

The fx that silhouette currently has looks crap(I know), though my buddy Prev will thankfully assist here.

This is the full 4 missions in a new download so you don't need any of the previous files.

it includes my new custom civilian chat system - right now it still needs a lot of work and additions but it currently incudes
random lines said by civilians opposed to one. Civilian lines changing according to what you have done, in mission two once you start doing good deeds they will respect and like you where before they treated you like a dodgy stranger. and when certian cvilians pass each other they will stop and chat, their conversations also change according to events, as such in mission two they will discuss the new healer guy or in mission 4 the syndicate hit. and lastly my old patented can make phone calls on the phone booths thing, phone chick hot lines, listen to your voicemail etc.

The possibilities are endless; like a proper detective scene where talking to this guy opens new lines then talking to a few more opens an object to be inspected etc. Or when you screw up and many civs are ko'd or buildings destroyed they could give you a hard time lose respect. or when you do great things a civilian might become a vigilante sidekick and so on. I know it currently need a lot of improvement, bug fixing and so forth but this will give you the feel for it.

The plan is to pull the player into the world more. Thanks to Volsung we will have a wonderful array of modern civilians.  

Then the pause settings need to be at sixteenth speed slow motion, not only is this how I play FF but in this mod there is slow motion portions in cutscenes and especially later on I have some cool slow motion cutscene portions planned.  

Up to here you play with Avian hitman, Avian, Silhouette & Vista. Silhouette mission 3 has scripting where when she is in the dark she can not be seen.

Oh and m 3 + 4 does not have music yet, still looking for it (always appreciate suggestions though)

Lastly the dream wave effects will not be in the playtest.  

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