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Problems

Started by aj4life16, November 26, 2007, 10:21:30 AM

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aj4life16

Seeing as this isn't braking the rules because nothing illegal is being mentioned can anyone tell em why the game just goes off on the loading screen. It worked fine yesterday. And reinstalling doesn't work.

tommyboy

Quote from: aj4life16 on November 26, 2007, 10:21:30 AM
Seeing as this isn't braking the rules because nothing illegal is being mentioned can anyone tell em why the game just goes off on the loading screen. It worked fine yesterday. And reinstalling doesn't work.

Sure, just re-install the game from your CD.

ow_tiobe_sb

You might want to investigate solutions to this problem here or here.

ow_tiobe_sb
Phantom Bunburyist and The Prat in the Hat

aj4life16

I already put it back on the PC many times today.  ^_^

I am also buying a new one from Amazon so need a temporary solution.

catwhowalksbyhimself

I think you'll just have to wait until it arrives.

aj4life16

I got it working but I only have to wait to Thursday/Friday.

How reliable are Amazon on delivery days?

catwhowalksbyhimself

In my experience, very.  In fact, I usually get my orders a day or two early, at least when I take the free shipping option.

aj4life16

That sounds great.  :thumbup:

I am hoping to learn how to edit my characters and what not with the free time I am getting off due to injury. The game not crashing all the time should help.  :cool:

aj4life16

The games just arrived!!  :thumbup:

catwhowalksbyhimself

Good.  I'm glad for you.  And thank you for legitimately supporting a great game.

GGiant

Good! Now fill your hard drives with :ffvstr: content! :P

aj4life16

You think it wasn't already?  :blink:

But can someone help me by telling me how on earth i get the hero files into the game.

GGiant

There on:
C:\Documents and Settings\Your Username\Local Settings\Application Data\Irrational Games\Freedom Force vs the 3rd Reich\Custom\Heroes

aj4life16

And I put them in there. Sweet.  :thumbup:

stumpy

[Edit]I see that GGiant already answered, but I'll post this anyway since it has a couple more notes on questions people often have.[/Edit]

The .hero files themselves go in a folder named C:\Documents and Settings\[Windows user name]\Local Settings\Application Data\Irrational Games\Freedom Force vs the 3rd Reich\Custom\Heroes, assuming you have Windows installed on drive C:.

Each HERO file is built on a mesh, which must also be installed. It can go in one of two places. I recommend that it be in the ..\Custom\Art\library\characters\ folder, under the base game folder (see the Game FAQ if you don't know where that is).

Each mesh should have its own folder in that directory and that folder must have a mesh file (usually character.nif) a keyframes file (usually character.kf, but sometimes keyframes.kf) and a skins folder with at least one subfolder (usually called standard) with some image files (.tga or .dds) in it. Most mesh archive files (the zip or rar files you got when you downloaded the mesh) will put everything in the right place if you just unzip them to the mesh folder. Some of them let you use one of several keyframes, so you download those separately and put them in the mesh's folder along with the character.nif file.

Note that if you just download a skin, it won't do anything by itself. It probably comes with a readme note that says which mesh it goes with. You must have installed that mesh and then you can put the new skin folder (with its own name) next to the standard folder under that mesh's skins folder.

More notes on this sort of thing (including NIF conversion, which may be needed to use some FF meshes in FFvT3R) are also on the FR World Wiki, a link to which is also in the Game FAQ.

aj4life16

Quote from: stumpy on November 28, 2007, 05:59:56 AM
[Edit]I see that GGiant already answered, but I'll post this anyway since it has a couple more notes on questions people often have.[/Edit]

The .hero files themselves go in a folder named C:\Documents and Settings\[Windows user name]\Local Settings\Application Data\Irrational Games\Freedom Force vs the 3rd Reich\Custom\Heroes, assuming you have Windows installed on drive C:.

Each HERO file is built on a mesh, which must also be installed. It can go in one of two places. I recommend that it be in the ..\Custom\Art\library\characters\ folder, under the base game folder (see the Game FAQ if you don't know where that is).

Each mesh should have its own folder in that directory and that folder must have a mesh file (usually character.nif) a keyframes file (usually character.kf, but sometimes keyframes.kf) and a skins folder with at least one subfolder (usually called standard) with some image files (.tga or .dds) in it. Most mesh archive files (the zip or rar files you got when you downloaded the mesh) will put everything in the right place if you just unzip them to the mesh folder. Some of them let you use one of several keyframes, so you download those separately and put them in the mesh's folder along with the character.nif file.

Note that if you just download a skin, it won't do anything by itself. It probably comes with a readme note that says which mesh it goes with. You must have installed that mesh and then you can put the new skin folder (with its own name) next to the standard folder under that mesh's skins folder.

More notes on this sort of thing (including NIF conversion, which may be needed to use some FF meshes in FFvT3R) are also on the FR World Wiki, a link to which is also in the Game FAQ.
I know what I was doign wrong. seeign as I had the fre eversion I didn't have all the files. But Amazon helped with that.

Thanks guys.

But whats .hero.bak and .m25ai ?

catwhowalksbyhimself

.hero are hero files.

.bak are backup files, at least I think they are.  At any rate, you can safely ignore them.  The game generates them itself and never actually needs you to transfer them.

.m25ai are AIs for m25's AI system included in FFX 3.2.

aj4life16

Thanks.

I can get rid of them then and just do new ones with FFX 3.2.  :thumbup:

Whats .py?

I donno why but he .hero files are going into the game but the character is not actually showing in the game. They are separate.  :(

catwhowalksbyhimself

As was previously explain, you need the meshes and skins to actually see anything.  The hero files are just the stats, you need the graphics and animations.

.py are python files.  If they're in the hero folder, then they are FFX customizations.

aj4life16

I know that I mean the characters skin/mesh and the hero files are separate.

So I stick say Superman's hero file in the heroes folder and then in the gam,e I have an invisible Superman with stats etc. But I have superman in the character folder and the game has them differently. So theres two superman on my list, ones the hero file ones the skin/mesh.  :huh:

I am going to put out an Apollo hero file I think.  :thumbup:

catwhowalksbyhimself

There are, in your example, dozens of different meshes that can be used for superman.  It will only work with the right one.   Wherever you got your hero file should tell you what mesh.

aj4life16

I donno its happening with every file.

They were working before then I moved the hero files to another folder and now they all stopped working.

Like just now I put Prophet into the game and his hero file in the right folder and then played and his hero file turns up as a selectable character and his skin/mesh can be used as a skin for created characters but no stats or moves.

I did just have to do Prophet manually but luckily its not much.

USAgent

Quote from: aj4life16 on November 28, 2007, 07:08:18 PM

They were working before then I moved the hero files to another folder and now they all stopped working.


So why in the world would you move the hero files if they WERE working?!?!?!?

One thing you need to know about other people's hero files is that they are specific to the exact mesh and skin that the hero file creator uses.  If your Superman's mesh is "Superman_REN"  and I am using "Superman_tf" (Tommyboy's superman mesh) and you use my Superman hero file, nothing will show up.  But what you can do is use Alex's EZHero editor to edit the hero file to use your mesh, and its as simple as that.  You may need to still edit it in game to match the skin up you want to use.

Also to confuse you more, there are 2 places that you can install your meshes: "C:\Program Files\Irrational Games\Freedom Force vs The 3rd Reich\Custom\Art\library\characters"  is where I put mine, and then there is another location which I cant remember off the top of my head.   
If you use that location for your meshes and the hero file you use points to a mesh in the "other" directory the character wont show up either, but all you have to do again is use the EZHero editor to point the hero file to the mesh you want.

stumpy

USAgent, I keep my custom meshes the same place you do because 1) I think they load faster and 2) I want people using my Windows guest account to be able to design heroes without re-installing all the meshes. But, the game will look for the character's mesh in both places, so you can have them in either one without changing the HERO file.

aj4life16:

Okay, since you have FFX 3.2 installed, we can do some diagnosis and see where you are stuck. I am assuming you have a Superman HERO file whose name is superman.hero. If you called it something else (check the file in the location described earlier to make sure you know the exact filename), then use that filename instead in the h = Campaign_ReadHeroFile('superman.hero') line below.

Start the game with the FFX shortcut, start the campaign, skip past the cut-scenes, pause the game, and then open the console. If you don't know how to open the console, then read the Game FAQ. Also read the post on avoiding errors at the console as well.

Then, at the console, enter the following lines, one at a time. (Copy each line here without copying any carriage returns, then go back to the game, get rid of any spaces at the console, paste the line and then hit return.)
import os
from os.path import isdir, join, dirname
from datfiles import *
h = Campaign_ReadHeroFile('superman.hero')
ShowHero(h)
if isdir(dirname(join(GetFFPath(),'custom','art',h['NIF']))): np = dirname(join(GetFFPath(),'custom','art',h['NIF']))
if isdir(dirname(join(GetWinTempPath(),'custom','art',h['NIF']))): np = dirname(join(GetWinTempPath(),'custom','art',h['NIF']))
print np
for p in os.walk(np): print p

(I can't open FFvT3R right now to test that, but hopefully it is bug-free.)

Then, post your script.log and maybe we can see what's going on.

aj4life16

I had my reasons.

I'm of to bed but any help I can get would be great.

Thanks.  :)

EDIT: Its 4 am so I will try that tomorow morning.  :thumbup:

But lets use Daredevil instead seeing as I never use Superman anyway.  :P

The guide tells me how to open the base but they don't tell me how to get the shotcut tab open when its not.


USAgent

Quote from: stumpy on November 28, 2007, 08:25:34 PM
USAgent, I keep my custom meshes the same place you do because 1) I think they load faster and 2) I want people using my Windows guest account to be able to design heroes without re-installing all the meshes. But, the game will look for the character's mesh in both places, so you can have them in either one without changing the HERO file.


Ok, but I could of sworn after I moved my meshes to my current directory from the old one I had to re-assign my hero files with a editor.    But maybe that had something to do with me trying to open my hero files with MrBrdo's editor which wasnt made for FFV3R.

aj4life16

How do I get the hero files and the meshes to work together in the game?

catwhowalksbyhimself

If the right hero file and the mesh and skin it was made for are all installed in the right places, they will do so automatically.


USAgent

So this is happening AFTER you used Alex's EZhero editor to assign the hero files to your meshes?