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Um... how do IOs affect SO caps?

Started by AncientSpirit, December 07, 2007, 09:45:59 AM

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AncientSpirit

I was reading Eph's math in another thread about every power having a base number for each aspect that can be slotted.  (the example was damage - assumed 100 damage unslotted, 194 damage with 3 SOs with anything beyond 3 of the same SO's being wasted.)

But how does IOs affect these caps.   Hypothetical example;  let's say that using IOs I give one or more of my blasters attacks an Accuracy of 94-95%.  But I have 3 sets of IOs that give all my attacks a boost in accuracy of 7% each. 

How much more accuracy am I getting?   Or is it another case of anything above the cap being wasted?

 

Uncle Yuan

My impression is that percentage cap is the percentage cap regardless of how you get there.  Three SOs is actually slightly overkill as the third caps out the power somewhat below its potential.  (That is, something like 38% bonus for first but only 27% for third.)  When using "pure" IOs you reach the cap MUCH faster.  I think you cap out at something like 2.1 IOs, making the third IO largely wasted.  Two IOs and a DO is generally enough to get you to the cap.

If I understand your hypothetical example, the bonus accuracy stuff is only useful up to the accuracy cap.  I don't think you'd get the full +7% on your already "maxed out" attack.

But this is only my general impression, someone with a firmer grasp of the numbers might prove me wrong.

Verfall

Accuracy in this game is a confusing lot. Considering to hit buffs are different from accuracy is enough to make most people go "huh?". and the fact slotting accuracy doesn't actually boost it by the number it says, since accuracy works on a whole different system than every other power. When it gives you that number under the power, it's not the actual number of you accuracy. Seriously, the whole system confuses the hell out of me.

Basically for anything up to +2's, you can get by with only 1 accuracy SO per attack. For anything higher, it's best to go with two or more. Essentially you can never have too much accuracy. It'll work to help you hit stuff while debuffed, and allow you to hit enemies with high defense. When you get into the 40's, go for 2 accuracy IO's.

I personally always slot every attack with 2 accuracy so's or io's, and anything above that is gravy. More accuracy is always good. COT ghosts and Captain Mako are testaments to that.

Like anything in this game, the more of it, the better.

Ephemeris

ED can be summed up by:

enhancement total < 70% = full strength
70% < enhancement total < 100% = 85% strength
100% < enhancement total = 15% strength

So say your 5 level 50 common IO enhancements total 212% boost (42.4*5),
Your actual boost would be: (70) + (30*.85) + (112*.15) = 112.3%

Without really knowing, I'd say set bonuses would be applied to the same equation....
So say your power is 2 slotted with level 50 IO's and you have a global bonus of 7% for this aspect,
So your total enhanced value is (2*42.4%) = 84.8% enhancements + 7% bonus = 91.8%,
But your actual total would be: (70) + (21.8*.85) = 88.53%

All numbers are approximate, but basically this is how ED pans out.

Hope that helps.

Verfall

Quote from: Ephemeris on December 07, 2007, 04:10:23 PM
ED can be summed up by:

enhancement total < 70% = full strength
70% < enhancement total < 100% = 85% strength
100% < enhancement total = 15% strength

So say your 5 level 50 common IO enhancements total 212% boost (42.4*5),
Your actual boost would be: (70) + (30*.85) + (112*.15) = 112.3%

Without really knowing, I'd say set bonuses would be applied to the same equation....
So say your power is 2 slotted with level 50 IO's and you have a global bonus of 7% for this aspect,
So your total enhanced value is (2*42.4%) = 84.8% enhancements + 7% bonus = 91.8%,
But your actual total would be: (70) + (21.8*.85) = 88.53%

All numbers are approximate, but basically this is how ED pans out.

Hope that helps.

See I don't think the global bonus falls under ED rules. If you notice, accuracy is the only large bonus outside of purples. Recharge tops at out at 7.5%, whereas accuracy goes  up 9%. But when I was researching the effect SO's would have in AFBL, I was told that accuracy doesn't enhance the way the rest of the powers do. You don't actually get the bonus it says on the power. I can't find the thread on the forums either, nor can I remember, but I do know when it says 85% or whatever under the power, that is not it's actual accuracy.