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Idea Pot

Started by Previsionary, December 08, 2007, 09:13:04 AM

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Previsionary

I also like your idea, Unko. IIRC, the FF universe was being expanded by Valandar (he had an idea for a ff1.5 mod) and then Tiobe + friends (see meshmatters) and finally TPE had some ideas, but all those things seem to be on perma-hold. You know, if one of you guys would've hit me up during one of my various down/looking for ideas period...who knows what would've happened. :P

HumanTon

Once upon a time I also had a plan for a FF-universe mod, one that, like the Baroness suggested, would have tied up the loose ends.

Apart from doing some kitbashes on Irrational skins, tho, it never got very far.

If I were to do a FF-based mod now, it would probably be a freeroam EZScript campaign using Goggles' mappack.  Being able to explore the FF-verse in a freeroam campaign could be a lot of fun.

BentonGrey

If I were Jamie Madrox, I'd split myself into several doubles and I'd finally have time to do the Batman freeroam mod I've been wanting to do.

The_Baroness

How about a Mod based on The Honor Brigade? I'm sure that would Rock

Carravaggio

Quote from: Thor Reborn on December 26, 2007, 05:36:59 AM
Quote from: detourne_me on December 26, 2007, 05:06:25 AM
1. An Afghan Ant Mod, set in his universe



i second this request

Thirded. It was set to happen but nothing ever came of it, sadly.

Spring Heeled Jack

Quote from: Previsionary on December 24, 2007, 08:58:39 AM
The Valiant: Revisted

A what-if story featuring a team that never made it out of the concept stage but each wore their own spiffy team uniform and sported their own back story.

Ah, so that's our legacy! Well, I'm glad someone remembers us for something. :D

Makes me want to skin again, but I don't know if I have the time anymore. Or the skills, for that matter. I got RUSTY.

Gremlin

Oh, man.  My head will one day explode with all the ideas I have.

1) A mod for my own "big player" superhero team The Vigilant.  Group of heroes that got rich and famous when they turned their exploits into a reality television show; think "Who Wants to be a Superhero?" but, you know, for real.  And there's not just one winner, the best five (or six?) got added on to the team.  The mod would be the first season of the show, when the team is first starting up, and new superheroes get added.  As you play, instead of gaining characters you would actually lose them, but as you lost heroes everybody gets additional XP and CP to make up for it.

2) One of my custom characters, Gadgeteer (of Vigilant fame, actually) goes on a quest to discover his true identity, but the small plane he's on crashes.  You open up trying to find as many people from the crash as you can, getting them to safety, and protecting them, all the while trying to discover who sabotaged the plane.  Oh, one thing about Gadgeteer: he has severe, debilitating migranes and schitzophrenia, and your suit was damaged in the crash so you aren't getting the IV of your medicine, and as time passes you have more and more vivid hallucinations, lose health and energy, and randomly get stunned and vertigoed.

3) A supervillain team mod centered around a diabolical plan to go back in time and erase the Vigilant from history!  Super hokey at the beginning, gradually losing that tone as time goes on where by the end, the team's pretty much tearing itself apart, some of the less maniacal villains are terrified of how deep they've gotten in, and the big baddie (shh!  It's a secret!) reveals himself to have been manipulating everybody all along before he massacres everyone who opposes him.

4) The Vigilant inadvertently open up a portal into a alternate dimension where evil versions of themselves live.  Yes, it's been done a million times.  But still!  Some missions, you're the Vigilant, trying to rescue their friend who's captured in the first mission, but other times you're the Tyrants, moving into the "good" universe and trying to take it over.

5) Cross-universe fun.  The biggest players in the various realms (Superman, Sentry, etc.) are brought together by some external entity who reveals that a malevolent force of evil beyond comprehension is going to consume all existence.  Various missions are the big players dealing with "leakage," for lack of a better term, of the evil into their universe.

Previsionary

I'm bumping this just to see if it'll possibly spark some new mods or modders:

Hulk: The New Day

Quote from: Prem

In short form from my actual write up, the following would happen:

1. Dr. banner in his lab, an explosion, and Rick runs in to aid his friend.
2. Hulk is on the run for weeks before being drawn into a fight.
3. Jenn Walters is hospitalized and used in a scheme against her cousin
4. Rhino does the typical Rhino shtick.
5. Thing vs. Hulk vs. Hulkbusters
6. Banner is taken out in human form and is kidnapped?!
7. The arrival of She-hulk?
8. Showdown between Hulk and She-hulk against {name} and {name}

I should note this is a retelling of Hulk and She-hulk's origin stories.


So, yeah. I do have a lot of mod outlines written up, how about you guys?

lmalonsof

I have almost ready to release a mod about Manowar. I think I'll do it in August, when I have a little bit more of time... (btw, many thx to Unkoman and Death Jester)

I have another one ready to release about a thug, 'Stories of a thug' is the name. This mod is 100% completed... I just need to put it together, when I have the time (I suppose I have to MAKE the time...) thx again to Unkoman


New projects?
I want to finish the trilogy Tombstone-Manowar-Minute Man I started with the Tombstone mod. After the release of the Manowar mod, I'll start to work in the last one.
I've been working in a couple of levels of a Dirty Harry based mod. I stopped because I need to work in the story first...

Crazy ideas?
This one is absolutely crazy... I think that it should be possible to use ffvstr along with ffx 3.2 as a tactical spaceship simulation. There should be also possible to make a huge conversion of Star Trek 3d spaceship models to nif files, in fact I have many of them already converted (still not to ffvstr compatible nifs). It would be necessary new maps, skins... It would be a complete new game based on the ffvstr engine using ffx32 and with missions designed with EZscript. I will probably never do any of this, but anyway it's a cool idea...

I've also thought about 'Freedom Force, the next generation', that would be about a new generation of superheroes in Patriot City during the 90s, some of them relatives of the first generation superheroes.

GogglesPizanno

 I go through spurts of activity, but during the summer due the heat (I'm a cold weather guy) and other outside factors I tend to get very little accomplished. But I have a bunch of partially started ideas that i may get to one day.

1. I always wanted to do an Early Avengers mod that basically covers the first 10 issues or so about the formation of the team. This was the stripped down version of a big giant mod (ala Bentons DCU mod) that would basically be single mission adaptations of actual comic runs. It would have to be refined but the idea was that you do up missions for various runs of comics taking the dialogue from the comics etc..

2. A reimagining of the old 80's Marvel Strikeforce Morituri comic. I loved the idea of the series, but I was always bugged but some of the aspects of it. I think it could be an intriguing mod (especially the random powers of your team each time) if revamped and updated a little. I originally got stymied due to some technical limitations on some grand scripting ideas I had, but I think Ive since managed to simplify it down a bit.

3. I still have my almost completed Beta of a dynamic campaign mod. It basically works but its based on a library of EZScript mission templates which for the life of me, I cannot get inspired to come up with.

4. I still have numerous ideas for new maps. But invariably I get thwarted by some cursed game issue so I have a bunch of partially complete ones waiting for fixes and workarounds.

Boalt92

Here's my addition to the unfinished err-- "working" modules post:

An NWN style freeroam, with FF characters (mostly heroes, few villains) set in the FF Universe but with little, if any, connection to the original games/plots.  You have (limited) control over which missions you take, although there are a few mandatory ones, just to make sure you have something to do...

I've got too many maps, stories and characters (it's a struggle to keep the folder under 900MB), and I have to find a job (yecch!), but I'm progressing ... slowly.

Status Check:
1) Maps - 100% (~50, thanks to GP)
2) Characters - 95% (just need to update strings and a few voices)
3) Objects - 75% (a few more bits and pieces needed)
4) Plots/Missions - 100% (need to pare the list)
5) Scripting - 30% (it's EZ, but time-consuming!)

I think the biggest problem I'm facing (other than real life) is that I've had to come up with some creative uses of EZ Script to accomodate the freeroam setting, such as staggering missions so they don't trigger at once or interfere with one another.  I'm also having fun with Simple Choice, which means covering all potential outcomes.

I've posted a few Qz to M25 in the scripting thread, if anybody has any suggestions/input, please feel free to chime in there.

Previsionary

Quote from: GogglesPizanno on July 17, 2008, 07:43:22 AM

1. I always wanted to do an Early Avengers mod that basically covers the first 10 issues or so about the formation of the team. This was the stripped down version of a big giant mod (ala Bentons DCU mod) that would basically be single mission adaptations of actual comic runs. It would have to be refined but the idea was that you do up missions for various runs of comics taking the dialogue from the comics etc..

I wanted to do something similar, but I used the idea on the Classic X-men mod and...typing out all that dialogue from a book is so blah. :P. However, I did get a chance to give Magneto an attribute that isn't and probably won't be added to FFX. In fact, I still have plans lying around to take the Classic X-mod up to the first avengers crossover (issue #9). We all know how I am with mods with a large amount of missions. ¬_¬

Quote from: Boalt92 on July 17, 2008, 10:09:32 AM
Here's my addition to the unfinished err-- "working" modules post:

An NWN style freeroam, with FF characters (mostly heroes, few villains) set in the FF Universe but with little, if any, connection to the original games/plots.  You have (limited) control over which missions you take, although there are a few mandatory ones, just to make sure you have something to do...

That sounds pretty interesting actually.

Carravaggio

Quote from: Gremlin on February 19, 2008, 04:32:05 PM
Oh, man.  My head will one day explode with all the ideas I have.

1) A mod for my own "big player" superhero team The Vigilant.  Group of heroes that got rich and famous when they turned their exploits into a reality television show; think "Who Wants to be a Superhero?" but, you know, for real.  And there's not just one winner, the best five (or six?) got added on to the team.  The mod would be the first season of the show, when the team is first starting up, and new superheroes get added.  As you play, instead of gaining characters you would actually lose them, but as you lost heroes everybody gets additional XP and CP to make up for it.


This must happen...make it so  :wub:

Core

Quote from: Carravaggio on July 18, 2008, 11:30:50 PM
Quote from: Gremlin on February 19, 2008, 04:32:05 PM
Oh, man.  My head will one day explode with all the ideas I have.

1) A mod for my own "big player" superhero team The Vigilant.  Group of heroes that got rich and famous when they turned their exploits into a reality television show; think "Who Wants to be a Superhero?" but, you know, for real.  And there's not just one winner, the best five (or six?) got added on to the team.  The mod would be the first season of the show, when the team is first starting up, and new superheroes get added.  As you play, instead of gaining characters you would actually lose them, but as you lost heroes everybody gets additional XP and CP to make up for it.


This must happen...make it so  :wub:

I concur!

Scorpion13mk2

I know its probably been suggested many times before, but Id really like to see a mod based on the Knightfall Mod.

It would cover the entire storyline, and begin with the Bane origins.

Then we move on to Bane breaking out all the Arkham inmates. Batman would start out in the asylum with Batman running about the place fighting various madmen and saving the asylum workers.

Then we move on to the hunt for all the escapee's The levels (there would only be a few of them) would be kind of an endurance test kind of level, with no health capsules, to simulate Batman's declining health. One of them would have Jean Paul Valley dressed as Batman try to take on Bane along with Robin.

Then, after Batman defeated Bane's henchmen, we would go to a fight in Wayne Manor and the Batcave with a very weakened Batman (with a special hero file for this) fighting a full strength Bane. He loses of course. After a short movie of Bane tossing Batman's body down into the street, we begin the Jean Paul Valley missions, each one with him getting more armor, and going crazier. Bruce would be in a special wheelchair mesh to go on his missions to find Shondra Kinsolving. You know the rest.

Finally, we get a series of missions based on Bruce going to Lady Shiva to be retrained. It would be him the the Tengu mask fighting various martial arts masters.

Then we get the big show down with Batman and Robin and Knightwing and Azrael, in the apartment building and the bridge and the Batcave. I think it would really work well.


Another one would be a mod based on the Superman/Batman: Generations Elseworld series.

And I think a Avengers Forever mod would be pretty interesting. Or an Agents of Atlas mod.

I would love to see a Death and Return of Superman mod or a Operation: Galactic Storm mod.

Just some suggestions.

hoss20

I was working on a mod of my own for a little while before I took July off. But, I'm back to working on it again. It's called The Protectors and is about a group of government funded superheroes. They use a supercomputer to assess threats and determine which heroes of the group(there are 10) are best equipped to handle said threat. Eventually, one of the lab techs is bribed by the main super villain to sabotage the computer to send the wrong heroes on missions. This causes a little group tension until, eventually, The Protectors discover the truth and confront the super villain. It's a simple story, but I've had fun breathing a little life into characters that I've created. I've got 7 missions, plus an introduction. Should I add more missions?

Previsionary

add as many missions as it takes to complete the story. You can always release in episodes, but I'll warn ya, the more missions you make, the easier it is to get burned out especially with FFVTTR since it has quite QUITE quite the finicky system at times and random code (and other things) will break for no reason at all. You can't imagine how insane it made me go at times. :P

Anyway, one of the ideas I shan't post here in full: Jean/Emma...the mod. Just imagine the catty witticisms! The verbal assaults! The psychic attacks on each other! The hair pulled...yes, it'd be the greatest.  :lol:

The_Baroness

Quote from: Previsionary on July 25, 2008, 10:44:19 AM
Anyway, one of the ideas I shan't post here in full: Jean/Emma...the mod. Just imagine the catty witticisms! The verbal assaults! The psychic attacks on each other! The hair pulled...yes, it'd be the greatest.  :lol:

The L word like action? :D

Boalt92

Quote from: hoss20 on July 25, 2008, 10:34:44 AM
I was working on a mod of my own for a little while before I took July off. But, I'm back to working on it again. It's called The Protectors and is about a group of government funded superheroes. They use a supercomputer to assess threats and determine which heroes of the group(there are 10) are best equipped to handle said threat. Eventually, one of the lab techs is bribed by the main super villain to sabotage the computer to send the wrong heroes on missions. This causes a little group tension until, eventually, The Protectors discover the truth and confront the super villain. It's a simple story, but I've had fun breathing a little life into characters that I've created. I've got 7 missions, plus an introduction. Should I add more missions?

Sounds interesting...

7 missions is a pretty good number...it doesn't have to be an epic.  And like Prev said, you could always release another episode.

B92

Previsionary

Well, just bumping this.

To give you gangers an update, I have "somewhat" considered breaking my year long sabbatical on modding and doing something simple. I actually have three core ideas I'm considering right now. I guess I'll list them here with no sort of detail. :P

1. Human Torch/Iceman  (which I have effectively named "Marvel: Teamups" as I thought up some other combos to include if I don't do the story route).

2. Skrulls...

3. My own universe mod which I keep putting off since it'd only interest me, probs.

Oh

4. Hulk: Brand New Day.

There you go. Now watch me not do any of those. Heh. Heck, I'd probably do X-men: First Class before anything else at this point. ^^

Podmark

I keep toying with doing a mod. If I ever did it'd probably be either a recent X-Men story, a mod on my own original creations (which I've only shown glimpses of), something involving the New Warriors, or a Spider-Man mod.

I actually had a neat idea for a Spider-Man mod based on the series' current format. A bunch of us would get together plan out a broad storyline and each would create a couple missions with the next person picking up after. Something like the current comics braintrust with each writer doing an arc that is all part of an ongoing story.

Previsionary

Quote from: Podmark on September 08, 2008, 10:16:10 PM
I actually had a neat idea for a Spider-Man mod based on the series' current format. A bunch of us would get together plan out a broad storyline and each would create a couple missions with the next person picking up after. Something like the current comics braintrust with each writer doing an arc that is all part of an ongoing story.

I actually like this idea, Pod, but I keep getting flashbacks of that "build a mod/story" ezscript thread that used to be here awhile back. It didn't last too long. :(

Gremlin

Quote from: Core on July 20, 2008, 01:42:10 AM
Quote from: Carravaggio on July 18, 2008, 11:30:50 PM
Quote from: Gremlin on February 19, 2008, 04:32:05 PM
Oh, man.  My head will one day explode with all the ideas I have.

1) A mod for my own "big player" superhero team The Vigilant.  Group of heroes that got rich and famous when they turned their exploits into a reality television show; think "Who Wants to be a Superhero?" but, you know, for real.  And there's not just one winner, the best five (or six?) got added on to the team.  The mod would be the first season of the show, when the team is first starting up, and new superheroes get added.  As you play, instead of gaining characters you would actually lose them, but as you lost heroes everybody gets additional XP and CP to make up for it.


This must happen...make it so  :wub:

I concur!

Heh. I'll do the plot and writing if Car does the skins and we get somebody to script the damn thing. =P

Podmark

Quote from: Previsionary on September 08, 2008, 10:23:49 PM
Quote from: Podmark on September 08, 2008, 10:16:10 PM
I actually had a neat idea for a Spider-Man mod based on the series' current format. A bunch of us would get together plan out a broad storyline and each would create a couple missions with the next person picking up after. Something like the current comics braintrust with each writer doing an arc that is all part of an ongoing story.

I actually like this idea, Pod, but I keep getting flashbacks of that "build a mod/story" ezscript thread that used to be here awhile back. It didn't last too long. :(

Yeah getting people commited would be the big problem.

Previsionary

Quote from: Podmark on September 09, 2008, 08:59:20 PM
Quote from: Previsionary on September 08, 2008, 10:23:49 PM
Quote from: Podmark on September 08, 2008, 10:16:10 PM
I actually had a neat idea for a Spider-Man mod based on the series' current format. A bunch of us would get together plan out a broad storyline and each would create a couple missions with the next person picking up after. Something like the current comics braintrust with each writer doing an arc that is all part of an ongoing story.

I actually like this idea, Pod, but I keep getting flashbacks of that "build a mod/story" ezscript thread that used to be here awhile back. It didn't last too long. :(

Yeah getting people commited would be the big problem.

Well, if it matters, I'd definitely...plot. Yep, I'd totally plot. Totally. ^^

life_matrix

Quote from: Previsionary on December 10, 2007, 02:22:33 PM
I will admit that I was originally going to do a buffy based mod before I did crisis and I considered it again by the time I took on Exiles, but syn talked me out of that idea and Tommy came out with pics of his so I quickly dropped the idea.

Tommy is making a mod based on Buffy? Cool! I'm looking forward to seeing a finished Buffy-based mod.

Quote from: USAgent on December 10, 2007, 08:24:48 PM
...I had visions of it centering around the Great Lakes Avengers with other no-names joining in.  It probably wouldnt be a very popular mod since the characters arnt too popular, but thats the way I like them.

I'm sort of the same way. Generally, I prefer no-names and obscure heroes to the same old big names. I'm a big fan of the superhero genre, but I'm not much into comics. I'll often find myself nitpicking the details of the story. And often some part of the story doesn't agree with me. But there are exceptions.

Quote from: UnkoMan on December 11, 2007, 02:02:53 PM
...Oh, and one of the ideas had a super intelligent purple gorilla as the "main" enemy (in the vein that Nuclear Winter is FF's "main" enemy).

If you like an intelligent gorilla as either a main villain, main protagonist, or both, you will most likely enjoy - and find inspiration from - these short film clips:

Oh Its On 2 Tora Saru Bakuhatsu Plus Plus
http://movies.lionhead.com/movie/48610

Oh Its On 3 Ouichi Genshi Basutaa Alpha
http://movies.lionhead.com/movie/93983

Awesome stuff! The story, the action, and even the music. It would sure be nice to see a mod inspired by this.

Quote from: pizza99 on December 28, 2007, 09:06:56 PM
3. Captain America and the Avengers. The old arcade game turn Freedom Force Style.

I do have fond memories of the game and it might be interesting as a mod. But mostly, I played it for the cool, upbeat music (which I now listen to on WinAmp). I gave it up because it was too tough for me to finish.

Quote from: GogglesPizanno on July 17, 2008, 07:43:22 AM
3. I still have my almost completed Beta of a dynamic campaign mod. It basically works but its based on a library of EZScript mission templates which for the life of me, I cannot get inspired to come up with.

Inspiration? Perhaps you could use some sort of "Quest Generator" for pen-n-paper type RPGs? Even if they weren't intended for stimulating PC game design, it might help. They're designed specifically to generate fresh new plots and missions. I purchased both of these (to be a good GM):

Instant GM: A Bag of Tricks
Instant GM II: On Your Mark, Get Set, GM

Otherwise, perhaps you could post here for help?

GogglesPizanno

QuoteInspiration? Perhaps you could use some sort of "Quest Generator" for pen-n-paper type RPGs?

I generally don't have problems coming up with a plot or idea, my problems are more in line with Previsionary, in that getting the idea from "concept" through to final finished working thing is hard for me cause I get burned out or get frustrated with the quirks etc...

Ironically its part of the reason I designed the whole dynamic thing in the first place.

I suppose I could release the sorta BETA-ish code that I currently have and see if it inspired anyone to come up with stuff on their own.

life_matrix

Quote from: USAgent on December 10, 2007, 08:24:48 PM
I'm a sucker for cross universe mods, I love 'em! Great Hunt, Exiles, Crisis.   I would love to see the Freedom Force universe interact with DC/Marvel universes. 
That would be my #1 choice.

Well then, you would probably love the mod I am starting to create. I've done some preliminary work on a crossover mod between Freedom Force and DC. So far it's still in the plot writing and skinning stage. I've only started learning how to NifSkope and I'm still playing FFvT3R for the first time, so it will probably be a while!

I'm calling it the "Female Fury Mod". The plot is inspired by an episode of Justice League Unlimited titled "Fury". Like the show's episode, Aresia will be the primary antagonist. (BTW, "Aresia" is inspired by the character known as "Fury" in DC Comics. But she's not to be confused with the Green Lantern Corps member known as "Arisia"!)

Here's the wikipedia article describing this episode. And like this episode, Star Sapphire (among others) will be a co-conspirator. But while this is what inspired me, my story is quite different. And near the end of the mod (assuming it ever gets that far) I hope to involve other antagonists, such as the Female Furies of Apokolips.

What brings this DC-based story into Freedom Force will be Aresia's need to obtain Energy-X in order to complete her objectives! She finds out about Energy-X and the Freedom Force universe by accident from research she stole from Star Labs. Originally, Aresia's organization hacks into Star Labs to obtain any info they might have on alien viruses and unusual sources of energy. She was looking for ways to engineer and disperse a non-lethal virus that targets all men. She thought that, perhaps, an alien virus might give her the results she wanted and make it less likely to develop a vaccine. And she was looking for unconvensional types of energy (such as magic) to make it spread globally and take effect almost instantly.

Since most of Star Labs sensitive data was isolated from the Net, they only find enough to wet their appetites and to plan a break-in. While they were snooping around they discover the Dimension Viewer device. (You know, the huge TV-like thing that Batman used on more than one occation to observe parallel Earths, such as the episode where Superman kills President Lex Luthor and takes over the world.)

It so happens that Star Labs recently discovered the Freedom Force universe and flagged it as "worthy of further study." Star Labs found it interesting because a) this universe is spectacularly different from most other dimensions they've observed, b) it appears that exposure to something called "Energy-X" is the source of nearly all metahumans, and c) the metahuman results of exposure appear to directly relate to both the environment (such as when Sukhov was frozen and then turned into Nuclear Winter) and mindset (such as The Ant's fascination with ants). The latter suggested to the scientists that the metahuman results might be predictable in a controlled environment.

Aresia's group read the files and concluded that Energy-X was just what they needed for their project. (And it could also be used to create metahuman followers.) So they open a portal to the FF universe, create several diversions to lure the Freedom Force away, and then steal a bunch of canisters of the stuff. But the Freedom Force deals with the diversions in a timely manner and follows the trail of Energy-X to their portal. Determined to stop the culprits and feeling responsible for any misuse of Energy-X that might result, part of Freedom Force chases after them to parts unknown. And there they are immediately discovered by the Justice League. But Aresia had planned for this and set them up to fight each other while they got away...

I've got more, but that's all I want to share for now. My question for you guys is what point in history should my Mod take place? I'm thinking about 2000...ish for the DC Universe and possibly the late '60s or early '70s in Freedom Force reckoning. I was thinking of having it take place a few years after FFvT3R, after both Liberty Lad and Sea Urchin have grown into young adults. However, I'm willing to consider making it only one year after FFvT3R, if you think that is preferable.

life_matrix

Here's another mod idea I came up with. Although this should be comparatively easy and fun to mod (since there is little story plot and the meshes and skins are already available), I probably won't make it.

I would call it the "Halloween Mod"!

What inspired me (aside from all the Halloween decorations) is an episode of Buffy the Vampire Slayer. Specifically, I'm talking about Season 2, Episode 6, titled "Halloween." Essentially, it's Halloween and many of Sunnydale's residents, including Buffy and friends, have rented costumes from a weird shop. But then everyone suddenly turns into whatever costume they were wearing.

For example, Xander was wearing a soldier's uniform, so he literally becomes a soldier and his toy gun become real. Not only that, but he gains all the training of a soldier and no memories of ever being Xander or of Buffy and friends. Willow, on the other hand, was wearing a sheet to be a ghost. So she literally turns into a ghost. Fortunately, she retains the memories of being Willow. However, she's a ghost and can not interact with the environment. But many costumes are quite sinister as many of the children dressed up as things like demons and vampires! (See this link for further episode details.)

Not to spoil the ending, but:
[spoiler]It was Giles' nemesis Ethan Rayne who owned the strange costume shop and magically transformed everyone as a way to get revenge. He did it with a magic statue. But after it was destroyed everyone reverted to normal. ...Mostly, that is.[/spoiler]

My idea for a Halloween Mod would be based on a similar premise. (However, it does not have to be Sunnydale! Most any town or universe would work. Even something from an earlier era, such as the '60s or '70s would work.) Some magic spell or artifact was used to turn all the towns residents into the costumes they were wearing. And that means the villains could be most any character from most any universe or genre! How fun would that be?! I'm thinking freeroam here. And, if desired, perhaps it could even have a script to randomly generate different enemies?

I'm thinking of having a wild bunch of strange characters. Things like:

* Mario (of Mario Bros.)
* Gumby
* Kirby
* The KISS band
* The Headless Horseman
* Jack-O-Lantern
* Stay-Puft Marshmellow Man
* Phantom of the Opera
* Some giant godzilla-like monster

The mod story might be that the player (and friends?) were ordinary people (teens?) that dressed up for halloween. But now they're whatever superheroes they dressed up as. They happened to be some of the few who still remember who they were in life and so they see it as their duty to bring this Halloween nightmare to a peaceful ending before someone gets hurt... or worse. They think that all they have to do is K.O. everyone in sight and they will revert to their normal selves (i.e., civilians). This works until they face some bosses and get close to uncovering the culprit behind this.

One possible cultprit:
[spoiler]Perhaps it was someone with a grudge who wanted to murder and get away with it by creating the Halloween mayhem as a cover? He meddled in the occult and this was the result...[/spoiler]

And, at the end, everyone is back to normal. Except, it is hinted that the heroes have retained some of their powers. One of them mentions at the end, "Perhaps this residual is because we were transformed the longest?"

Previsionary

What? A bump not done by myself? SHOCKER!

Quote from: life_matrix on October 10, 2008, 06:21:53 AM
Quote from: Previsionary on December 10, 2007, 02:22:33 PM
I will admit that I was originally going to do a buffy based mod before I did crisis and I considered it again by the time I took on Exiles, but syn talked me out of that idea and Tommy came out with pics of his so I quickly dropped the idea.

Tommy is making a mod based on Buffy? Cool! I'm looking forward to seeing a finished Buffy-based mod.

He was actually making an angel mod, but Buffster was in it. It's on hold as far as I know.

Quote from: GogglesPizanno on October 10, 2008, 08:28:05 AM
QuoteInspiration? Perhaps you could use some sort of "Quest Generator" for pen-n-paper type RPGs?

I generally don't have problems coming up with a plot or idea, my problems are more in line with Previsionary, in that getting the idea from "concept" through to final finished working thing is hard for me cause I get burned out or get frustrated with the quirks etc...

That is so not my problem! My problem is...there're not enough cookies, milkshakes, and cake in the world to keep me doing one thing for too long. Actually, most things I start on get done since that's my mindset...I'm interest based which is why I jump around so much. I also know where my energy levels fall and I won't do anything that challenges to over-drain me. ^^

Uh...new ideas:

Um...

Uh...

None have really crossed my mind lately. I considered a Modok idea syn threw at me that involved the Cap in a solo mission (and he'd eventually cross Ironman [classic]).

I also considered a Dr. Strange/Wong mini adventure since they don't have any major representation as far as mods go. Well, there's that "Defenders" mod that isn't uploaded anywhere and his few cameo appearances in a Spider-man mod and a Blade mod. And he did show up in Crisis...which brings me to why I considered the idea. Unknown to most people, most of my mods share a continuity, so I could easily work up a story for Strange. ^^

Finally, other ideas I considered but passed on:

1. Continuation of the Gday mod involving other FR members teaming up with random supers
2. Green Lantern mod...thinking up good ideas for him/them is tough
3. continuing X-classic and/or Heroes
4. Jean/Emma mod (YES!). Just imagine the catty remarks and abuse of powers!
5. Green Arrow/Red Arrow [arsenal]/BC adventure. Never planned on much with this one and I expect Benton to do it now. :P

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