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Nifskoping troubles (time lag)

Started by Volsung, March 20, 2008, 03:04:26 PM

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Volsung

Sometimes, custom objects added to a bone by nifskoping got some kind of time lag.
Like leggings which are not synchronized with the character's run.
Or a custom head who have to catch up with the rest of the body during a ranged attack.

Does someone knows a cure?  :mellow:

Podmark

I think this may be related to the niSkinInstance problem. It's a node inside the object that causes problems if you resize or reposition the object. You need to remove it, and if you aren't already ensure that the object is attached to a bone.

Volsung

Already checked  :mellow: those objects don't got a niSkinInstance!

Volsung

I tried to stick a custom head on another skope and I got the same problem...
That's depressing! The head acts like a yo-yo!
And when I remove some hidden mesh part to reduce the file it freezes the whole model in game...
:banghead: