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Fire/Dark Corruptor

Started by Midnight, March 28, 2008, 12:41:41 PM

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Midnight

The slotting doesn't quite suss itselt out the way I'd hoped, but this is pretty tight. Enjoy Mike. :D



Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php

Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Dark Miasma
Power Pool: Teleportation
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Fire Blast
  • (A) Thunderstrike - Accuracy/Damage: Level 50
  • (9) Thunderstrike - Accuracy/Damage/Recharge: Level 50
  • (11) Thunderstrike - Accuracy/Damage/Endurance: Level 50
  • (39) Thunderstrike - Damage/Endurance: Level 50
  • (46) Thunderstrike - Damage/Recharge: Level 50
  • (46) Thunderstrike - Damage/Endurance/Recharge: Level 50
Level 1: Twilight Grasp
  • (A) Accuracy IO: Level 50
  • (27) Healing IO: Level 50
  • (27) Recharge Reduction IO: Level 50
Level 2: Tar Patch
  • (A) Pacing of the Turtle - Accuracy/Slow: Level 50
  • (3) Pacing of the Turtle - Damage/Slow: Level 50
  • (3) Pacing of the Turtle - Accuracy/Endurance: Level 50
  • (5) Pacing of the Turtle - Range/Slow: Level 50
  • (5) Pacing of the Turtle - Endurance/Recharge/Slow: Level 50
  • (7) Pacing of the Turtle - Chance of -Recharge: Level 50
Level 4: Darkest Night
  • (A) Endurance Reduction IO: Level 50
  • (7) Endurance Reduction IO: Level 50
  • (9) To Hit Debuff IO: Level 50
  • (11) To Hit Debuff IO: Level 50
Level 6: Fire Ball
  • (A) Detonation - Accuracy/Damage: Level 50
  • (17) Detonation - Damage/Endurance: Level 50
  • (34) Detonation - Damage/Recharge: Level 50
  • (34) Detonation - Damage/Range: Level 50
  • (34) Detonation - Accuracy/Damage/Endurance: Level 50
  • (36) Detonation - Damage/Endurance/Range: Level 50
Level 8: Rain of Fire
  • (A) Detonation - Accuracy/Damage: Level 50
  • (13) Detonation - Damage/Endurance: Level 50
  • (13) Detonation - Damage/Recharge: Level 50
  • (15) Detonation - Damage/Range: Level 50
  • (15) Detonation - Accuracy/Damage/Endurance: Level 50
  • (17) Detonation - Damage/Endurance/Range: Level 50
Level 10: Howling Twilight
  • (A) Recharge Reduction IO: Level 50
Level 12: Recall Friend
  • (A) Range IO: Level 50
Level 14: Teleport
  • (A) Range IO: Level 50
Level 16: Swift
  • (A) Run Speed IO: Level 50
Level 18: Health
  • (A) Healing IO: Level 50
  • (19) Healing IO: Level 50
  • (19) Miracle - +Recovery: Level 40
  • (23) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 20: Stamina
  • (A) Endurance Modification IO: Level 50
  • (21) Endurance Modification IO: Level 50
  • (21) Endurance Modification IO: Level 50
Level 22: Shadow Fall
  • (A) Defense Buff IO: Level 50
  • (23) Defense Buff IO: Level 50
  • (25) Endurance Reduction IO: Level 50
  • (25) Karma - Knockback Protection: Level 30
Level 24: Blaze
  • (A) Thunderstrike - Accuracy/Damage: Level 50
  • (31) Thunderstrike - Damage/Endurance: Level 50
  • (31) Thunderstrike - Damage/Recharge: Level 50
  • (33) Thunderstrike - Accuracy/Damage/Recharge: Level 50
  • (33) Thunderstrike - Accuracy/Damage/Endurance: Level 50
  • (33) Thunderstrike - Damage/Endurance/Recharge: Level 50
Level 26: Boxing
  • (A) Touch of Death - Accuracy/Damage: Level 40
  • (29) Touch of Death - Damage/Endurance: Level 40
  • (29) Touch of Death - Damage/Recharge: Level 40
  • (31) Touch of Death - Accuracy/Damage/Endurance: Level 40
  • (37) Touch of Death - Damage/Endurance/Recharge: Level 40
  • (37) Touch of Death - Chance of Damage(Negative): Level 40
Level 28: Aim
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 30: Fire Breath
  • (A) Accuracy IO: Level 50
  • (43) Damage Increase IO: Level 50
  • (46) Recharge Reduction IO: Level 50
Level 32: Inferno
  • (A) Damage Increase IO: Level 50
  • (37) Damage Increase IO: Level 50
  • (39) Recharge Reduction IO: Level 50
  • (39) Recharge Reduction IO: Level 50
Level 35: Tough
  • (A) Resist Damage IO: Level 50
  • (36) Resist Damage IO: Level 50
  • (36) Endurance Reduction IO: Level 50
Level 38: Dark Servant
  • (A) Recharge Reduction IO: Level 50
Level 41: Power Sink
  • (A) Performance Shifter - EndMod: Level 50
  • (42) Performance Shifter - EndMod/Recharge: Level 50
  • (42) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
  • (42) Performance Shifter - Accuracy/Recharge: Level 50
  • (43) Performance Shifter - EndMod/Accuracy: Level 50
  • (43) Performance Shifter - Chance for +End: Level 50
Level 44: Charged Armor
  • (A) Resist Damage IO: Level 50
  • (45) Resist Damage IO: Level 50
  • (45) Endurance Reduction IO: Level 50
  • (45) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 47: Weave
  • (A) Defense Buff IO: Level 50
  • (48) Defense Buff IO: Level 50
  • (48) Endurance Reduction IO: Level 50
Level 49: Maneuvers
  • (A) Defense Buff IO: Level 50
  • (50) Defense Buff IO: Level 50
  • (50) Endurance Reduction IO: Level 50
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Scourge
------------
Set Bonus Totals:
  • +7.5% DamageBuff
  • +3% Defense(Smashing)
  • +3% Defense(Lethal)
  • +3% Defense(Fire)
  • +3% Defense(Cold)
  • +8% Defense(Energy)
  • +3% Defense(Negative)
  • +3% Defense(Psionic)
  • +8.63% Defense(Melee)
  • +13.6% Defense(Ranged)
  • +12.4% Defense(AoE)
  • +23% Enhancement(Accuracy)
  • +2.5% Enhancement(Slow)
  • +18% FlySpeed
  • +56.2 (5.25%) HitPoints
  • +18% JumpSpeed
  • +Knockback (Mag -4)
  • +MezResist(Held) (Mag 5.5%)
  • +MezResist(Immobilize) (Mag 2.75%)
  • +MezResist(Sleep) (Mag 6.05%)
  • +9% Recovery
  • +3.75% Resistance(Energy)
  • +3.75% Resistance(Toxic)
  • +18% RunSpeed
  • +2% Debt Protection
------------
Set Bonuses:
Thunderstrike
(Fire Blast)
  •   +2% Recovery
  •   +2.5% Defense(Energy)
  •   +7% Enhancement(Accuracy)
  •   +4% Movement Increase
  •   +2.5% Defense(Ranged)
Pacing of the Turtle
(Tar Patch)
  •   +MezResist(Sleep) (Mag 2.75%)
  •   +2.5% Enhancement(Slow)
  •   +9% Enhancement(Accuracy)
  •   +MezResist(Held) (Mag 2.75%)
  •   +3.13% Defense(Ranged)
Detonation
(Fire Ball)
  •   +MezResist(Sleep) (Mag 1.65%)
  •   +1.88% Resistance(Energy)
  •   +1% Debt Protection
  •   +1.88% Defense(AoE)
  •   +1.88% Resistance(Toxic)
Detonation
(Rain of Fire)
  •   +MezResist(Sleep) (Mag 1.65%)
  •   +1.88% Resistance(Energy)
  •   +1% Debt Protection
  •   +1.88% Defense(AoE)
  •   +1.88% Resistance(Toxic)
Karma
(Shadow Fall)
  •   +Knockback (Mag -4)
Thunderstrike
(Blaze)
  •   +2% Recovery
  •   +2.5% Defense(Energy)
  •   +7% Enhancement(Accuracy)
  •   +4% Movement Increase
  •   +2.5% Defense(Ranged)
Touch of Death
(Boxing)
  •   +MezResist(Immobilize) (Mag 2.75%)
  •   +16.1 (1.5%) HitPoints
  •   +2.5% DamageBuff
  •   +MezResist(Held) (Mag 2.75%)
  •   +3.13% Defense(Melee)
Gaussian's Synchronized Fire-Control
(Aim)
  •   +5% Movement Increase
  •   +20.1 (1.88%) HitPoints
  •   +2.5% Recovery
  •   +2.5% DamageBuff
  •   +2.5% Defense(Melee)
  • +2.5% Defense(Ranged)
  • +2.5% Defense(AoE)
Performance Shifter
(Power Sink)
  •   +5% Movement Increase
  •   +20.1 (1.88%) HitPoints
  •   +2.5% Recovery
  •   +2.5% DamageBuff
  •   +3.13% Defense(AoE)
Steadfast Protection
(Charged Armor)
  •   +3% Def(All)


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MikeB7

Thanks Middy!  I'll fold this info into ZFT, see what works for me.  I appreciate it.   :D

B A D

Mike ,throw Glimpse of The Abyss into your AOE fear. Its cheap, and works freaking wonders.  Char had it and it became his opening attack .