Freedom Reborn

Freedom Force Forums => FX => Topic started by: olcottr on April 16, 2010, 12:24:20 PM

Title: Doctor Octopus Stretch Beam
Post by: olcottr on April 16, 2010, 12:24:20 PM
 :ffvstr: Does anyone know where I can find a Doc Ock Stretch Beam FX for his arm(s)?
Title: Re: Doctor Octopus Stretch Beam
Post by: olcottr on April 19, 2010, 12:27:33 PM
For anyone who is interested, here is the work around I came up with:  I copied default Punch as a new FX, and converted it to a projectile type.  Then I gave the Doctor Octopus character all short ranged projectile attacks with that FX.  Matches up perfectly with the ranged_short animations on the Doctor Octopus mesh.  Plus it makes it hard for spiderman to get into melee range with him. :D
Title: Re: Doctor Octopus Stretch Beam
Post by: Xenolith on April 19, 2010, 04:48:55 PM
So, you renamed the animation then? 
Title: Re: Doctor Octopus Stretch Beam
Post by: olcottr on April 20, 2010, 12:24:09 PM
Yes, I called it default_stretch.  For those with stretchy animations as opposed to stretch fx's.