I'd love to somehow get that sucker in-game for F :ffvstr:, but I just can't seem to get it converted.
And no, I cannot answer just why I want it -- just my OCD doing what it does! :angry: :D
I was able to get the skope/hex converted through cleaning up some things in Nifskope, but the keyframes do not work. I've tried a few things, but no success. Give me a little time and I'll see what I can do.
You've got mail. :D
Could I get the converted Atomic Knight as well, Hoss?
holy_pilgrim90@yahoo.com
Please sir, may I have some too? (ekrdm09 at gmail dot com)
:) Um... me too?
lonespaceranger@gmail.com
It's on its way to all.
Thank you Hoss.
Just got it.
Thanks Hoss! :thumbup:
Thanks!
You're all very welcome.
Quote from: hoss20 on May 12, 2014, 04:32:51 PM
You've got mail. :D
YOU ARE THE EFFING MAN
:thumbup: :thumbup: :thumbup:
Hoss, how do you convert Kenns' meshes without having ez nif converter to crash?
I am trying to convert Kenn`s Wonderman
Do you mean his version of the old Fox Comics Wonderman? If so, where would you like it sent?
Quote from: heroidosilencio on December 16, 2015, 12:34:11 AM
Hoss, how do you convert Kenns' meshes without having ez nif converter to crash?
I am trying to convert Kenn`s Wonderman
It has something to do with deleting branches that are connected to invalid node paths, or something like that.
Quote from: spydermann93 on December 16, 2015, 02:07:34 AM
Quote from: heroidosilencio on December 16, 2015, 12:34:11 AM
Hoss, how do you convert Kenns' meshes without having ez nif converter to crash?
I am trying to convert Kenn`s Wonderman
It has something to do with deleting branches that are connected to invalid node paths, or something like that.
That is exactly it, Spydermann. Heroidsilencio, it does take some experience working with Nifkope and creating skopes to be able to identify what branches are unnecessary and, more importantly, which ones need to be removed in order for the nif converter to perform its job.
Thanks, Daglob. I just got home from work, downloaded Wonderman, and was about to perform a little "Nifsurgery". I see that you're getting out friend taken care of. Hero, let me know if you don't get it and I'll work on it tomorrow and send it your way.
The problem here may be the keyframes. I can't get some of Tommy's FFV keyframes to convert. I really think that what I did with Wonderman was convert the mesh and just put a new set of KF with it (though this was like 4 years ago).
Some of the women the "bobble" seems to be relocated what might amount to 15 feet to one side and turned around backwards. Looks painful.
The download actually doesn't include any keyframes and the Read Me says that the mesh will take any male_basic or male_cape keyframes. There was one stray node under the Scene Root that needed to be clipped and that was it. Heroidosilencio, it's been converted and sent your way. I included a set of expanded male_basic keyframes I picked up a long time ago, but you can experiment with other sets of keyframes to fit your liking.
Quote from: hoss20 on December 17, 2015, 07:05:06 AM
The download actually doesn't include any keyframes and the Read Me says that the mesh will take any male_basic or male_cape keyframes. There was one stray node under the Scene Root that needed to be clipped and that was it. Heroidosilencio, it's been converted and sent your way. I included a set of expanded male_basic keyframes I picked up a long time ago, but you can experiment with other sets of keyframes to fit your liking.
Ah, My mistake. The one I use has Male Basic Superman Ren keyframes.
Quote from: daglob on December 17, 2015, 09:54:15 PM
Ah, My mistake. The one I use has Male Basic Superman Ren keyframes.
Well, that's understandable. You had mentioned that it's been 4 years since you matched up the keyframes. I know some of us have done so much customizing over the many years of belonging to this forum that it would be impossible to remeber everything we've done. I can't remember where I found the set of male_basic keyframes I included with what I sent to Heroidosilencio. I just know that I've had them forever and they're loaded with so many animations, that I'm always borrowing from them for my skopes.
At some point, someone ought to tell me what I'm doing to keep my meshes from converting so I can keep doing it and have my revenge for all the meshes that are out there that are FFVt3R only, er, I mean, make it so people don't keep having this problem.
Hey!!! I resemble that remark!!! :P
Only because I kept having issues with CTool making it difficult to line things up correctly, otherwise, I would work for both games.
Hahahahah.
I found very funny the answer of Kenn: " so I can keep doing it and have my revenge for all the meshes that are out there that are FFVt3R only"
hahahahah
Daglob, Hoss20 sent to me Kenn`s mesh uptaded for FFVTR. Thank you for offering help.
In fact, thank you all guys, Cyberburn, Daglob, Kenn and Hoss20 who are always helping us here. I love your work.
Thank you all!!!
I've heard a rumour that once upon a time when the Earth was young, there was a conversion tool written that converted FF2 meshes into FF1 meshes, but that it was supressed because of some kind of "if the mesher intended it to be made for FF1, they would have made it for FF1" reasoning, even as FF1 meshes were being converted willy-nilly, without the original mesher being consulted.
It struck me as kind of two-faced, when I heard about it. And sadly, all too believable.
Anyway, that's what my "revenge" is really about.