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#91
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by Randomdays - March 19, 2026, 11:01:57 PM
There was a problem with transparency. Removed the node and joined the balloon to the main body. Should be fixed.

Corrected version uploaded
#92
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by cranlox - March 19, 2026, 10:12:13 PM
I forgot to mention that Peter Potamus's balloon as a playable character is missing the balloon.
#93
Hero File Discussion / Re: Okto's DC/Marvel Hero File...
Last post by eluvium - March 19, 2026, 06:25:20 PM
Quote from: oktokels on July 20, 2019, 09:36:52 PMok, since im more satisfied with some hero files than with others, ill post the ones im most satisfied first  :wacko: All these are based on the most common rpg websites and books regarding marvel and dc characters. Any contribution and criticism will be very much appreciated.

------------------------------------------------------------
Hero File: DOCTOR FATE
------------------------------------------------------------
Spoiler

Quote from: DC DatabaseDoctor Fate is a legacy of heroes in the realm of magic who act as agents of the Lords of Order in the battle against chaos, using the powerful Amulet of Anubis, Cloak of Destiny and Helmet of Fate. Kent Nelson was the original, given his powers by the egyptian sorcerer Nabu and residing in the Tower of Fate in Salem. The character has been involved with the Justice Society, Justice League, All-Star Squadron and Sentinels of Magic. Doctor Fate was created by Gardner Fox and Howard Sherman, first appearing in More Fun Comics #55. (1940)


MESH:   doctor_fate_dcu_DM
SKIN:    standard
MATERIAL:        Flesh
WEIGHT (lbs):   170
AI:   CZeroCost
VOICE:   Quetzalcoatl [QZ]

STATS

Strength: 3 Normal
Speed: 4 Fast
Agility: 5 Very Agile
Endurance: 4 Hardy
Energy:7 Extraordinarily Powerful

ATTRIBUTES

a)Levitate:   For mages i usually use levitate over flying.
b)Dr Fate (combo):                       Composed of:
- Group teleporter: Doctor Fate can open dimensional portals.
- Mindless: With the helmet, Fate feels no emotion, and is completely immune to Psycho-Pirate's powers.
- Level headed: High psyche bonus
- Unbeliever: High psyche bonus
- Cosmic awareness: Dr. Fate has a connection with the Universe.
- Invulnerable 5: Dr. Fate can withstand military weapons and a explosion which could destroy a mansion.
- Immortal: When possesed by Nabu, Nelson's body cannot die.
- Super TK: Kent Nelson has this abilty naturally,
while using the helmet of Nabu this ability is powerful enough to move a planet.
- Illusionist: Dr. Fate can cast illusions.
[M25AI NOTES: Used only when alone and flying]
- Enhanced senses: He can feel the presence of magic in his surroundings. 
c)Danger Sense:    As a way to emulate Fate's precognition.
e)Volcanic: The cloak of destiny is fireproof.

POWERS

The powers of Doctor Fate comes from the helmet of Nabu [you could use "iron jaw" as means of protection by the helmet to crushing attacks to the head]. Fate has all personal[self-heal,shields,telepathy,telekinesis, levitation,astral form,physical alteration], universal [eldritch beams,barriers,teleport, illusions,hypnosis] and dimensional spells [dimensional gates, summoner,cosmic awareness]. But, i decided to only use powers that are related to the mage build [mystical over mental attacks].

a) Magic Pulse (Melee):
A Mental damage state swap melee attack, with extreme knockback. Good for setting distance between Fate and his targets.
             
             DamageType: Hex
             Magnitude: Low
             Energy Point Cost: None
             Stun: None
             Knockback: Extreme
             Swiftness: Very Fast
             Arc: 90 Degrees
             Level: 3
             Animation Name: repulse                       
             Attached FX Name: egypt_whack
b) Mystic Beam (Ranged - Beam):
Fate best dmg attack, a mental dmg state swap beam. Great for foes that have active defenses or resistant to most attacks [like tanks].
 
             DamageType: Hex
             Magnitude: Medium
             Energy Point Cost: None
             Stun: Low
             Knockback: Low
             Velocity: Normal
             Range: Medium
             Accuracy: Medium
             Level: 3
             Animation Name: ranged                       
             Attached FX Name: egypt_ankh                   
             Power Flags: Penetrating
d) Amulet of Anubis (Ranged_Cone):
Fate transport everybody in front of him to the pocket dimension in his amulet. [M25-AI NOTES: Used when facing a group of enemies]
 
             DamageType:          Purgatory
             Magnitude:           High
             Energy Point Cost:   Low
             Stun:                None
             Knockback:           None
             Velocity:            Fast
             Angle:               Medium
             Range:               Medium
             Level:               3
             Animation Name:      power_2                       
             Attached FX Name:    cone_radiation
e) Name of Ra (Direct):
Heal of mental or mystic states.
 
             DamageType: Cerebral Balance
             Magnitude: Very High
             Energy Point Cost: Low
             Stun: None
             Knockback: None
             Range: Long
             Level: 3
             Animation Name: power_4                       
             Attached FX Name: egypt_eye
f) Word of Osiris (Direct):
Silence spell, fate apllies power null to a single enemy. [M25-AI NOTES:Used only on enemies that are higher energy 66 ]
 
             DamageType:          Power Null
             Magnitude:           Very High
             Energy Point Cost:   Low
             Stun:                None
             Knockback:           None
             Range:               Long
             Level:               3
             Animation Name:      ranged_2                     
             Attached FX Name:    egypt_mummywrap
g) Ankh Gate (Special):
A teleport move. [M25-AI NOTES: Fate will use this power when he is half of his health and near a friend. He will teleport all allies with him]

             Special Type: Teleport Self       
             Energy Point Cost: Low
             Level: 3
             Animation Name: power_5                       
             Attached FX Name: egypt_bastet
h) Shield of Order (Active Defense)
A shield buff for allies that are lowerhealthpct 50. [M25AI NOTES: Used on self when alone, neardeath and not flying]

             Defense Type: Deflect
             Energy Point Cost: Low
             Duration: Long
             Defense flags: Remote use
             Level: 3
             Damage Blocked: Crushing, piercing, energy, cold and fire
             Attacks Blocked: Melee, Ranged.
             Animation Name: power_2                       
             Attached FX Name: egypt_pillars
i) mystic shield (Passive Defense):
Standard magic, physical and energy attacks passive shield. Blocks 50% of everything except acid, because his invulnerability doesnt protect him from gas-attacks.
             
             Defense Type: Normal
             Success: Frequent
             Level: 3
             Animation Name: dodge_right                       
             Attached FX Name: yl_sparks
             Damage Blocked: All attacks except for acid
             Attacks Blocked:    Melee, Ranged, Area, Direct

------------------------------------------------------------
M25 AI File: DOCTOR FATE
------------------------------------------------------------                         
                                 
Spoiler
Quote['dc doctor fate',
   ["target enemy",
      'tank',
      'villain',
      'not exiled',
   ],
   ["timer", 'auto',
      'TUseRemedy()',
      'TFleeMelee(type="any",subtype="emitting_damage",time=0.87)',
      'TFleeMelee(situation="not illusion",type="enemy",subtype="not alone or strongerthan",movetype="fly",mindist="medium")',
      "TAddAllies(type='friend',situation='not tpallies')",
      "TTeleportAway('ankh gate',situation=['not alone','lowerhealthpct 50','not illusion'],objectdist='long',time=3.0)",
        'TMoveTo(movetype="fly",type="friend",subtype="not normal or lowerhealthpct 50",mindist="medium")',
        "TActiveDefenseRemote('shield of order',type='friend',subtype=['not active_defense','not illusion','lowerhealthpct 50'],time=4.0)",
      "TDirect('name of ra',type='friend',time=2.75)",
      "TActiveDefense('shield of order',situation=['alone','not flying','lowerhealthpct 25'],time=4.0)",
      'TTK()',
      "TRangedCone('amulet of anubis',subtype='not alone',time=2.36)",
      "TDirectExplosive('word of osiris',subtype='higherenergy 66',time=4.0)",
      'TIllusionist(situation=["alone","flying"])',
      "TRanged('mystic beam',time=2.36)",
      "TMelee('magic pulse',time=4.0)",
      'TMoveTo(mindist="medium",type="enemy",time=0.87)',
   ],
   ['energy reserve',
      'low',
   ],
   ['subtype',
      'mage',
      'hero',
   ],
]
]

------------------------------------------------------------
Skin Pack: DOCTOR FATE
------------------------------------------------------------
https://www.mediafire.com/file/z14k5iselompxrb/drfate.rar/file

Contains:
Spoiler
1) Courtnall6_a [adapted for doctor_fate_dcu_dm]
2) Courtnall6_b [adapted for doctor_fate_dcu_dm]
3) Earth 2 Doctor Fate
4) Green Lantern Doctor Fate  [courtnall6 adapted for doctor_fate_dcu_dm]
5) Sioux [adapted for doctor_fate_dcu_dm]
6) Injustice Doctor Fate
7) Vertex [adapted for doctor_fate_dcu_dm]
8) Xmas Spirit Doctor Date
are these skins still around?
#94
Requests for Skins and Meshes / Re: The Six
Last post by eluvium - March 19, 2026, 06:09:42 PM
Quote from: Randomdays on March 19, 2026, 04:25:40 PMI have a skin by Matrix for Storm Punk_ink.

Never heard of Battlecore and its sad that all the links are dead. more lost content.

Not all dead
#95
Requests for Skins and Meshes / Re: The Six
Last post by eluvium - March 19, 2026, 06:09:26 PM
Quote from: J.P. on March 19, 2026, 03:16:31 PMi sent bloodstorm skope i have to  ;)  Elubet@gmail.com hope its you  :unsure:
I did get it thank you
#96
Freedom Force Discussion / Re: Digital Dioramas
Last post by cranlox - March 19, 2026, 06:03:15 PM
Quote from: Randomdays on March 19, 2026, 05:44:39 PMPeter Potamus Part 2 - Breezly and Sneezly

Basically a remake of Yogi Bear with a few changes. Instead of Yogi stealing picnic baskets from tourists at Jellystone Park, Breezly Bruin tries to sneak into a military base in the Arctic.

Instead of Boo Boo we get Sneezly Seal, who true to his name sneezes a lot

Ranger Smith is replaced with Colonel Fuzzby who tries to keep Breezly of the base.

Probably one of the worst classic HB cartoons around.

Breezly, Sneezly and Colonel mesh and skin by Cranlox

Jeep from a previous import from the models resource.

Thrown together by Randomdays

Uploaded to the dioramas folder








I saw them when you asked me to make them and I liked them! They have a lot of nostalgia looking at them today. Genuine great work on the diorama
#97
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by Randomdays - March 19, 2026, 06:02:13 PM
I wanted the jeep for the diorama.
#98
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by cranlox - March 19, 2026, 06:00:33 PM
Quote from: Randomdays on March 19, 2026, 05:56:51 PMBreezly and Sneezly Pack - part 2 of the Peter Potamus show

Breezly, Sneezly, Colonel Fuzzby and Fuzzby in a jeep.

Meshes and skins by Cranlox. Minor changes to meshes and skins to fix tails, eyes and remove some blotches

Jeep from the models resource.

Imported to FF by Randomdays and rigged to male_dwarf

uploaded to the Classic Cartoons folder



I saw it on my phone just as I was leaving for the doctor! I love how they turned out, and the one of the vehicle is even more surprising!
#99
Requests for Skins and Meshes / Re: Possible Projects Interest
Last post by Randomdays - March 19, 2026, 05:56:51 PM
Breezly and Sneezly Pack - part 2 of the Peter Potamus show

Breezly, Sneezly, Colonel Fuzzby and Fuzzby in a jeep.

Meshes and skins by Cranlox. Minor changes to meshes and skins to fix tails, eyes and remove some blotches

Jeep from the models resource.

Imported to FF by Randomdays and rigged to male_dwarf

uploaded to the Classic Cartoons folder

#100
Freedom Force Discussion / Re: Digital Dioramas
Last post by Randomdays - March 19, 2026, 05:44:39 PM
Peter Potamus Part 2 - Breezly and Sneezly

Basically a remake of Yogi Bear with a few changes. Instead of Yogi stealing picnic baskets from tourists at Jellystone Park, Breezly Bruin tries to sneak into a military base in the Arctic.

Instead of Boo Boo we get Sneezly Seal, who true to his name sneezes a lot

Ranger Smith is replaced with Colonel Fuzzby who tries to keep Breezly of the base.

Probably one of the worst classic HB cartoons around.

Breezly, Sneezly and Colonel mesh and skin by Cranlox

Jeep from a previous import from the models resource.

Thrown together by Randomdays

Uploaded to the dioramas folder