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Possible Projects Interest

Started by Randomdays, September 22, 2013, 02:43:31 AM

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cranlox

#870
Quote from: SickAlice on December 13, 2023, 02:02:48 AMI got back from the doctor and apparently it is some new virus, which I am calling The New New, going around so heads up on that everyone.

Maybe it has nothing to do with it at all but I'll tell you.

Look here on the other side of the globe, in Argentina there is a "new respiratory virus" that causes cough and blisters in the throat but it is not serious, it takes 15 days to get out although it leaves you 2 or 3 days without speaking.
They don't talk about it on TV and several acquaintances have experienced it as well as finishing it myself at this moment.
Summer is starting here and it is quite atypical. [expletive deleted]!

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3 skins

HERE

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A VAN MOBILE OF AGENTS OF SHIELD FROM CONTEST OF THE CHAMPIONS STAGES

HERE!

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TALBOT SKIN FROM AGENT OF SHIELD

HERE!

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Guadalupe Xtreme
(Impossible to get the original weapon, but it was the closest thing I found)


HERE!

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"SOL DE PLATA"

HERE

SickAlice

@cranlox: Not a match but that doesn't sound much fun either. Muscle pain is the long term. A lot of people have it here. My pharmacist said he is past week 3 now. But? This stuff spreads around the globe during El NiƱo years so it's probably a safe bet the US isn't the only place. I went to Infectious Disease Control and gave them what I knew and some blood. They just don't much about it right now. It's not death sentence but just a heads up to anyone it really, really is not a good time. Everybody got it in the city and we all look and sound like zombies.

cranlox

#872
Yes, I have acquaintances who were in the US for work in November and they told me about some of that and also about the problems with fentanyl, which was also very current. :wacko:

From now on, a lot of strength so that you come out well and move forward soon.


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and new skin for generator rex (Dean)

SickAlice

To be honest there is always some drug use problem or another. As long as I've been alive. Then again I suppose there's always a virus problem and that's everywhere. US is the same as anywhere. I'm just chugging my weight in water and eating a lot of soup and fruit.

Randomdays

Cranlox...all very nice.

SA... keep hanging in there. It seems you've been through one thing after another lately,but hopefully better times are ahead.

Finished working on Nancy from Shazzan. Still not perfect, but the arms are much better in most animations.

Added a ring from Gren's Hal Jordan. The rings are are opposite hands for Chuck and Nancy when they join, but in some scenes its Chuck left and Nancy right, on others it reversed. Mine has the ring on Nancy's right, and I'll match Chuck to it when done.

Uploaded to the HB Heroes folder.

Randomdays

Chuck from "Shazzan" is done. Looks good except for the ever present hands problem.

Has the collar taken from Gren's Iron Fist, and the belt from Bobby 69's, and rigged to Gren's Punisher.

I'll probably do a quick alpha enabled version for both Chuck and Nancy if it works for the Cloak of Invisibility.

Last, I'll try to put them on Kaboobie the camel in a flying version to copy the show.

Putting things together and they'll be up soon.






Randomdays

Chuck and Nancy on Kaboobie, flying off to adventure.

Sometimes Chuck's legs are forward, sometimes they're back. I went with forward.

The wings flap, but that's about all for animation. As with the original Kaboobie, rigged to Sam the Eagle.

Still tinkering








WyldFyre

This is pretty awesome. It is amazing how many cool things are still added to the game all these years later. I keep hoping to have time to start tinkering with the imports and rigging of meshes. Maybe someday. Until then thanks for all these toys that you, SA , cranlox and everyone keep adding, and Dean's skinning is off the charts. Thank you one and all!!!
For Freedom!

FF Museum Website: http://ffmuseum.org/

Randomdays

#878
You're welcome WyldFyre. Your efforts in preserving the work of some of the meshers and skinners who started things off is appreciated as well.

To tell the truth, I'm not really happy with a lot of work I've done, but they get the idea across and should work if anyone ever gets around to using them. I doubt if any missions would ever be done, but someone might make some Machinima with them, and that would be neat. With all the maps available and the camera hack some great stuff might be done.

There's so much out there already, but the original HB heroes from the 60's were a big part of my Saturday morning growing up, and seeing so many make it into the game is really making me happy. More than one person has worked with them, but besides myself I think Dean has done a lot to get them into the game.

Thanks for working with me on these Dean!

Now, uploading the Shazzan characters;

Chuck - no alpha version for now. His model has teeth and a tongue inside the head. With alpha turned on, it looks more like an x-ray since they show up. For an 'inviso' model, I would have to remove them and tweak the model.

Nancy - no alpha version as she appears 'patchy', like Blip did with it turned on. Not sure why.

Kaboobie - updated and loading new versions;

           Kaboobie 1 - walking version with no riders. Uses imported Civ4 kfs, so for FFvt3R only

           Kaboobie 2 - 2 versions in the zip - one with Chuck and Nancy, one without. rename or split
                        depending on which you need.

Not sure what to work on next, but there's Buzz Conroy to look at still, some more Wacky Races vehicles, and since Cranlox posted his Nick Fury skin, that reminded me he had a jetpack. So maybe the Jonny Quest group with jetpacks skoped on.

Still a few missing characters from the classic shows to be done as well.

cranlox


Randomdays

#880
Thanks Cranlox.

The Quest group with jetpacks on. Now uploaded to the Jonny Quest folder

It would be better if the straps were just textured on the main body instead of meshes, but since I can't skin these will have to do.

I might be able to improve these from Sims2 to Sims3, but not sure if all the extras are in both.


SickAlice

Truth RD, I am not happy with any of mine. And I mean every piece of art I have done since age 4 and every thing I ever built. I think that mentality is needed to create. You know you have to question it in order to drive yourself. If there is one part of one line of on a sketch I do it is the only thing I see. I know others don't but it's there for me.

Else I do this stuff, actually anything online for anyone that happens to come across it if at all. I don't care what people use anything for outside of making profit. Mods. Look at in CTool2. Use the parts for something. Convert for some other game or print it. Whatever. If it is making someone happy for a minute it was worth my time.

And speaking of Dorma is coming along, I'm by X-Mas. This bug is a doozy. I'm having a lot of problems seeing straight and focusing. The prop I just uploaded for example took me way long than it should have. And chores are the same. Tis the season to be sick and lethargic from whatever happens to be going around I suppose.

But as the others thank you to you and everyone else here for your devotion to this forum, game and the arts. It puts a smile on my face every time and that's worth more than any present in a stocking to me.

Happy holidays.

Randomdays

#882
Much improved version of Dr quest done.

Used the Sims3 creator and added the jetpack again for a second version.

Unfortunately, the Sims 3 model exporter will not export facial hair like beards and such, so I had to use my poor skinning skills to add the beard and mustache manually.

I was able to successfully "Frankenstein" the hands from Gren's Punisher on the model after lining them up and joining them on. This ought to work for all future Sims 3 imports as long as I use Gren's Punisher as its base.

I may update Hadji and Jonny, but Race and Bandit I think are fine as I can make them

Both versions uploaded to the megasite in the Jonny Quest Folder.


Randomdays

Update to Kaboobie with Chuck and Nancy, and alone

Moved Chuck's legs back and brought Kaboobie's head and neck up for a more natural look.

Uploaded and replaces the old Kaboobie2 zip


SickAlice

They look good. I never read JQ. A boy in my 6th grade English would bring TPB's to class and pour over and explain the characters to me. Until the teacher took them since we weren't allowed to have comic books in school lol. I got in trouble for that too, not ridiculing him or anything. Just how goofy the situation was.

Randomdays

JQ was just about my favorite toon in the 60's growing up. It was originally at night as a prime time series so extra effort was put into it.

You should check it out - only the originally 60's series though. Just the intro alone on youtube ought to get you interested.

I'd love to get a couple more characters in - Jade on the good side and Dr. Zin on the bad side - but they're probably beyond what I could do.

cranlox

#886
I just remembered thanks to You that the evil Dr Zin was a JQ villain. Coincidentally, in Argentina there is one of those television doctors (who was also an Italian official) called Dr. Claudio Zin. Specifically, from my point of view, he is a highly negligent, corrupt and inaccurate doctor, literally the host of the news program where he worked died of Covid and did not know how to diagnose it or notice symptoms.
At the same time, he is a nefarious character at the service of one laboratory or another according to the guidelines he receives...
Regarding your new version of DrQuest, I really liked the first version of sims2.
From what I remember, shouldn't the straps be white?
I have Googled it and I also saw them like this.
I was trying to replace the jetpack with another one so that it wasn't "exactly the same as the shield" but I never managed it.
The new flying camel looks great.

I've been making little but a Brooklyn texture based on one of my favorite action figures from this collection.



I was also thinking about a casting that would seem great to me. Cody Rhodes could be an excellent interpreter of Race Bannon in a live-action movie.
Free thought!

Randomdays

Thanks Cranlox, Looking at some screencaps, the jetpack straps appear either white, brown, or a light tan.

Easy enough to change as you like. The jetpack and straps were hard for me to do. If you want to delete the mesh straps and change them to being on the skin itself, that would be great.

The Sims2 version of Dr Quest bothers me due to the rigging at the shoulders being off, making them much to square.The face is good but the entire mesh is a bit too slim.

All the Sims2 imports are "twisted" a bit due to the capture method.

Ice Storm Brooklyn looks good, but I'm not familiar with it if that version was ever on the show at all.

Keep up the good work

cranlox

Happy Christmas Eve and Christmas to all
I made some straps in white.
Brooklyn's icestorm mode only takes place in a comic and on the action figure not in the show.
The Sims2 face seems to be better, that's what I'm mainly referring to.

 :thumbup:

Randomdays

There was talk of a Jonny Quest movie, and a Doc Savage movie. The Rock was going to be in eaqch, playing Doc and Race. Neither project seems to be going anywhere.

Now, Disney+ is moving along with a live-action Gargoyles series. From the first info on it, only Goliath will be showing up at first.

New improved Hadji. Once again, the mesh and rig are better with the update, but I think the face on the original is better. Take your pick.

Uploading soon




Randomdays

Dean had done a great skope of the actual genie, Shazzan, from the show, but he said he lost a lot of his work.

Here's my try at him, not as good as Dean's, but I think acceptable since there's nothing else out there.

Almost everything created with the Sims3 "Create a Sim" from 2 different models thrown together. Adjusted the head size to try to make it thinner and not so boyish, and adjusted the chin down into points for the beard. Adjusted the pants bottoms to hug the ankles. Adjusted the bracelet to be longer and mirrored it to the other arm.

Adjusted another copy and thinned it out for a gold necklace. Still need to do the same for the ankles, and increase th siz of the earings.

Added the ponytail and ears from Ink's Raza.

For the skin, added a rough beard to match the character, tweaked the body skin since originally he was wearing pajama bottoms. I still need to adjust the default necklace on the skin.

Might need to bring the waistline up to match the original character.

Kitbashed Ink's ears on the male_basic akin with the ears on the default skin.








Randomdays

Finished Shazzan. He and the new Hadji will be uploaded probably tomorrow. A couple of pics below, one in game on a custom map.

When checking them out in game, I saw that since Kaboobie and the kids were using the "Sam the Eagle" kfs. they were tilted upwards in game to match Sam. I'll be uploading a new version of them as well to correct the problem.

I'm also putting a short video to put up on youtube showing Shazzan and the kids flying on the camel. I made Shazzan big, though he's not as tall as he was in the cartoons.




Randomdays

Video below from youtube of the final versions of Shazzan, and Chuck and Nancy on Kaboobie.

Kaboobie - corrected the flying angle, scaled the model down to human size, closed a gap where Nancy's head and neck met and adjusted her hair to set better on the scalp. Removed Chuck's eyelashs due to transparency problem

Shazzan, corrected Kaboobie, and v2 of Hadji, uploaded to the megasite.


Randomdays

Next, from the middle section of the Space Ghost show, the separate adventures of Dinoboy!

About the only thing I can think to do to improve it might make the freckles more evident.






Randomdays

Dinoboy uploaded to the HB Heroes folder. Has an alternate skin which just has a few freckles added.

cranlox

DINOBOY IS EXCELLENT AND I THINK HIS FACE IS PRETTY CLOSE TO FRANKESTEIN'S BOY.
THE SHAZAM ALSO HAD A NICE FINISH. I TOOK THE FREEDOM TO MAKE YOU BROWNER SKIN.
(SORRY FOR THE CAPS THE KEY IS STUCK))

https://www.mediafire.com/file/xocsfpmfnq10f30/pal2.rar/file


cranlox

I don't know if you have it or if you're interested but I have the 5 original rangers in civilian suit version, here I show it to you in case you're interested. I know that these characters are already in their Morphing version (in fact you are very good in those versions)

SickAlice

Doing Dorma today. I missed a tutorial step so she's freed from that and she was pretty much sculpted already. Sick still (counting my blessings though) and the weather is no good so I'm sitting around indoors. Should be very soon. I'll have to go through her swimming keyframe again and then pop it up in the Releases section.

SickAlice

As in the Inbox Dorma is up and over in the releases section.

Working on the Rick Jones animation. I screwed around more and decided on the active defense from Gren's AZ mb keys. Here's a shot of it just to get the process out in the forums.

So we look this part in the animation.



After this the character will raise his arms in the air as if he was an American football ref declaring the touchdown "good". This is pretty much spot on at this point. You can look the notes and see we don't have any other than the Start and End so I will have to look at the positions in the keyframes and sort of guess. The forearms rotation will give it away. Then the next part is to copy the finger positions from a closed fist animation, melee will work. Then I have to move the arms up above the head. I will find the end of the part of of the animation where the hands are held in the air to be the end of the new animation. When I get that done I will come back to this.

So just a short tutorial on how to begin making new animations. Most of it just sitting and looking at CTool at different animations. Gren made the most that are compatible with other meshes so it's pretty easy to find them