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Doctor Octopus Stretch Beam

Started by olcottr, April 16, 2010, 12:24:20 PM

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olcottr

 :ffvstr: Does anyone know where I can find a Doc Ock Stretch Beam FX for his arm(s)?

olcottr

For anyone who is interested, here is the work around I came up with:  I copied default Punch as a new FX, and converted it to a projectile type.  Then I gave the Doctor Octopus character all short ranged projectile attacks with that FX.  Matches up perfectly with the ranged_short animations on the Doctor Octopus mesh.  Plus it makes it hard for spiderman to get into melee range with him. :D

Xenolith

So, you renamed the animation then? 

olcottr

Yes, I called it default_stretch.  For those with stretchy animations as opposed to stretch fx's.