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3rd Reich ending ever cleared up?

Started by smarttman, July 27, 2009, 04:58:46 AM

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smarttman

I'm just curious if it was by Irrational or any official sources, as it is kinda irritating about the cliff hanger. My idea is that Energy X chose to release his energy to the villains and heroes to observe how humanity handled it. And he was surprised by Alchemiss, because she didn't conform to his expectations. What do you think, or is the real story? XD

wickerman

I think IG left it open to interpretation on purpose.  A cliffhanger kinda made sense from their end of things because before FFVTTR was released and the sales tanked, they likely assumed they would have a 3rd (and possibly more) games.  In fact if you search around you'll find a link to an interview with the Irrational folks that details a little bit about the future plans they had.

With FF likely dead from an 'official' standpoint, I really don;t mind the cliffhanger.   IT allows US to interpret it any way we want and maybe create some mods that continue the story the way we would have liked to see it...


Stay tuned, some of us plan to do just that...
The Wickerman - creator of the Metal Storm Mod -
[img]http://webzoom.freewebs.com/wickermanim/cw.jpg[/img]

Trelau

the link for the interview

http://uk.pc.ign.com/articles/998/998719p1.html

Quotecreate some mods that continue the story the way we would have liked to see it...
Stay tuned, some of us plan to do just that...

really? since when? i don't mean to be offensive, but since we knew that there were not gonna be a follow up, everyone said that they were working on their own version, there's even a yearly topic by (insert name here) who says "what i'd like to see in a FF sequel". That project is the sea serpent of this comunity, everyone talks about it but nobody ever saw it; and it resurface every now and then.
Don't get me wrong, i think this comunity is more than able to handle this kind of project and get a great result. we have great meshers and skinners, great scripters too (FFX didn't make itself) and even some actors for voicepacks. But everyone that can mod would rather mod for "him/herself" with an original idea (wich is kinda the point of modding)

But if you tell me that mod is in motion...well i'd like to see that. because the only "great" mod in preparation that i know off are Benton's long awaited mod and the Reformed chapter2.
The champions are busy with there new website, somme people retired (volsung come baaaack!) and some are just not into modding right now
So PLEASE if anyone is working on such a mod, create a whole new section in the forum and let's make this BIG. with the talent around here, and the appeal it would have to anyone; everyone would wanna participate. Name the core team that will handle it, and let's start throwing ideas from everywhere to make this the conclusion to the serie we all want to have.

Mystik

why dont you do it? the tools are there (ezscript) . and why would we need a new section for one post (why would we need more than 1 post for a mod?)

Trelau

i don't do it because i've never done a mod, and i think such a massive project is not where to to start. i don't know how to do custom scripting wich is for me one of the most important point to judge the quality of a mod and level of dedication of a modder (strangers had somme great custom scripting). i've never meshed or skinned either, even if i probable could (i work in cgi) but again, i think that not the kind of project to "learn". And i'm not dedicated enough to make a mod like this; i have ff periods of weeks, sometimes months but then i disappear completly for the same amount of time so...not ideal for a real project.
Why not just a single topic? well i think a new section would be a good idea for a Comunnity Mod, a mod where anyone could participate or propose ideas. therefore you'd have a post for ideas on the scenario, ideas and requests on new characters and character evolution since the last ff, ideas and requests on fxs...With 2-3 "leaders" to make the last calls, ones with the respect/approval of the community, i think we (in the really large sense of the term) could pull it off.

smarttman

I would like to see an "unofficial" sequel by the mod community. Wickerman is insinuating he is working on one maybe? I think Energy X would have to be a playable character, and maybe it would detail the background of Energy X. Maybe follow what Irrational was gonna do, make the game set in the Bronze Age of comics like they planned. Like, Liberty Lad does drugs or something :P

smarttman

Actually, if anyone is planning on doing a sequel mod, I'd be glad to help. I can't really mod, but I could help with character creation and story.

wickerman

Quote from: Trelau on July 28, 2009, 02:19:44 PM
the link for the interview

http://uk.pc.ign.com/articles/998/998719p1.html

Quotecreate some mods that continue the story the way we would have liked to see it...
Stay tuned, some of us plan to do just that...

really? since when? i don't mean to be offensive, but since we knew that there were not gonna be a follow up, everyone said that they were working on their own version,


Actually that's incredibly offensive.   There is a line between being eager for new content and thinking the creators owe you something.  I don;t know you so I'll assume you are over-eager in the former camp.  The latter camp has driven plenty of good content creators out of here.


Food for thought.
The Wickerman - creator of the Metal Storm Mod -
[img]http://webzoom.freewebs.com/wickermanim/cw.jpg[/img]

DrMike2000

One problem with trying to make a FF-sequel mod is that every aspect of it would get judged against the professional games.

Say if I stepped up to do it. There's 20-odd characters by now, who do I get to do the voice acting?

On Strangers I didn't bother, and 90% of people didn't mind as I recall. It was something new.
If I did another original mod and had voice acting, people would be glad of what they got.
If I did a FF3 attempt, I'd have to find someone who sounded like Eve, The Ant, Diablo, and so on.

And yeah. Whta drives people to spend years of their life dedicated to making a free game that a small number of people will play on the net? For me it was seeing my own ideas come to life. MY ideas. For others, it characters that they've fallen in love with.
Freedom Force kind of falls uneasily between these two camps.
Stranger Than Fiction:
The Strangers, Tales of the Navigator and Freedom Force X
www.fundamentzero.com

Trelau

Quote from: wickerman on July 29, 2009, 12:31:51 AM
Actually that's incredibly offensive.   There is a line between being eager for new content and thinking the creators owe you something.  I don;t know you so I'll assume you are over-eager in the former camp.  The latter camp has driven plenty of good content creators out of here.

Food for thought.

wow-wow slow down. i'm not even slightly suggesting that any creator "owes" anyone anything. i know i much work meshing and skinning represent, and i can only assume how much modding represent too. i'm very grateful to anyone willing to share their creation with the community because of the amount of work it represent.
I was just saying that in my opinion noone will ever take on himself to do the ff sequel because it would be incredibly hard (dr mike has some smart comment about voice acting) and not very rewarding. Since anyone able of modding would rather do their own ideas (and who wouldnt? if i could mod i'd do it too) than give themselve trouble for litle to no result i though it was ok to imply that nobody here will ever do a FF3 mod.
So i think smarttman would be better "advised" (not the right word, can't find it) to wait for actual mod that are in preparation than putting the subject of a ff3 on the table every month.
If it's gonna happen then it's gonna happen, but we shouldn't ever "ask" for a mod.

i re-read my first message, and i was kinda out of line, so i'm sorry
(man, every time i read what i've just write i have the feeling that i sound incredibly aggressive :o is that the case?)

Epimethee

Quote from: DrMike2000 on July 29, 2009, 03:27:27 AM
What drives people to spend years of their life dedicated to making a free game that a small number of people will play on the net? For me it was seeing my own ideas come to life. MY ideas. For others, it characters that they've fallen in love with.
Freedom Force kind of falls uneasily between these two camps.
On the other hand, you do get a couple benefits from using the FF cast (no Stan & Jack, I'm not talking about your FF; no Enid, I'm not talking about yours either). Primo, already available meshes, skins etc. ? nothing to download (OK, who's still on a modem, though?).

Secundo, and more to the point, you get instant recognition and characterization without having all the excessive baggage of Marvel/DC etc. (Superman has been shown in how many pages? 5000? 10,000?) The characters are not unknown which you need to carefully and slowly establish, but they're not already so fixed in the imagination of the player that you can't meet his ideal and still create a good interactive story.
FFX add-on for FFvsTTR at ffx.freedomforce4ever.com

stumpy

I was actually thinking something similar to what Epimethee written. A mod using the FF characters would have some advantages that make for a nice mod, like good meshes, custom FX, and even voice packs (though not cut-scene voice work). In addition, there is a lot of room to develop the characters because they aren't nearly as exposed as a Superman or a Spider-man, so one doesn't have to worry about meeting anyone's preconceptions about a mainstream character. But, the modder still has the advantage that everyone playing the game already knows who the FF characters are, so there is less need to do backgrounds for them.

I think at least some part of the reticence to do a mod with these characters has been that they are really IG's characters and there is always the possibility (looking very remote at this point) that an "official" sequel will come out and retcon away whatever story the mod has established. That is something modders using their own characters don't have to contend with. And, even modders using mainstream characters go into with 1) the understanding that their mod is outside the popular comic continuity (unless it's based on an actual comic story arc) and 2) it is very unlikely that DC or Marvel will ever release a mod that preempts the story in a fan-created mod.
Courage is knowing it might hurt, and doing it anyway. Stupidity is the same. And that's why life is hard. - Jeremy Goldberg

DrMike2000

You guys do have a point.

There was an announcement way way back that someone was doing a FF-based mod, featuring The Ant, Alchemiss and Manbot, and I was immediately interested in it in ways that I wasn't about other people's original works.

Unfortunately, it never came out.
Stranger Than Fiction:
The Strangers, Tales of the Navigator and Freedom Force X
www.fundamentzero.com

BentonGrey

#13
Em and Stumpy have some excellent points, but there are certainly pros and cons to any mod project.  As for the rest.... :unsure:

Ohh, and what drives people to spend years of their life making a free game, DrMike?  Personally, I blame you.  You and your darn Strangers hooked me.
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/