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I need help bad

Started by hmarrs, June 03, 2012, 01:41:43 AM

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hmarrs

I been asking for help for a while I'm not getting very far.
Maybe I'm not presenting my situation correctly.
I been out of the loop for almost nine years before I left I had a somewhat grasp of what I was doing.
You know playing but most of all ffedit.
However I came back and tried loading ffedit and it has been to no avail.
Ok so now I am running Windows 7 so I'm assuming that's the problem to which some
people have said there is no fix.
It seems to run but not the Level edit to then the game stops working when I hit the level edit button.
Now some people say it runs just fine in Windows 7

Ok so I said let me try ffvt3r and ffedit two to which I have never used.
I asked for help and people have tried.Some people told me it runs just like ffedit 1
However that seems not to be true.
I ran the old website on how to make a Mod for the original ffedit 1.
Some things I had to figure out myself.
I need help are there please some tutorial sites or someone willing to walk me through so I can get with the program for ffedit 2 or some fixes ????PLEASE

stumpy

I never have done much campaign modding, so we will have to see how far we can get.

First, just to summarize:
* FFvT3R
* Disc version
* Windows 7

You are trying to get FFEdit2 to allow you to edit a map by using the "Edit In-Game" button.

Let me know if any of the above assumptions isn't correct. For purposes of this example, let's assume you are trying to edit the second mission of the FFX mod, the Chaos in Cuba mission. It doesn't matter which one, but it might be easier to see where problems are arising if everyone is doing the same thing.

First off, make sure you have FFEdit2 set to run in compatibility mode for Windows XP SP2. Go to the properties for the FFEdit2.exe file and go to the compatibility tab. I usually click the "Change settings for all users" but I don't know if that's necessary. I do the same for ffvt3rEdit.exe.

Go to the mission folder of the mission you are looking to edit. Right-click to check the properties and make sure nothing in it is read-only.

Open FFEdit2 by right-clicking and choosing "Run as administrator". This is important, because otherwise Windows won't let the program modify files that are outside the Application Data folder.

Make sure the Primary Data Path is the one for the mod you are working on.

Go to the Missions tab and choose "Load" from the buttons near the bottom. Choose your mission.dat file. The mission info up top and the list of objects should be populated.

The "Edit In-Game" button should now be visible (not greyed out) and it should work. If it doesn't check that the little box over the Revert button doesn't say Read-Only. If it does, that means the editor can't write to that file, usually either because the file itself is flagged as read-only or because the editor isn't being run with administrator privileges.

Anyway, see how far that gets you. If it doesn't work, describe in detail what you are doing, what you are expecting to happen, and what happens (or doesn't) instead. Note any error messages that pop up.
Courage is knowing it might hurt, and doing it anyway. Stupidity is the same. And that's why life is hard. - Jeremy Goldberg