A STEP BY STEP TUTORIAL TEACHING HOW TO SHAPESHIFTER

Started by heroidosilencio, August 28, 2015, 01:49:34 AM

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heroidosilencio

Could someone place a step by step tutorial teaching how to shapeshifter with ffx33 and FFEDIT??

For exemple, how to make Mistyque change forms and how to makes Colossus changes to his metal form, for exemple??

I don`t even know how to start to put the detais in the  ffedit.

yell0w_lantern

#1
1) build your character as a custom in the game.
    a) the base form is the one that will be able to advance with XP and buy new powers.  That's the one that gets the shapeshifter attribute.
    b) the additional forms do not advance in level and cannot be taken along as separate characters on a mission; they get the temporary form attribute
2) Use EZHero 3.5 (from Alex's Freedom Fortress) to send the character to DAT (then move you hero files to another location or delete them)
3) Open the Editor
    a) make sure that your base form is set up the way you want in the characters tab - you get to decide which attributes and powers are available initially by altering the number in each "start level" box.  Attributes/powers after the start level must be bought with xp during the game.
    b) check the templates to make sure each one has a mass and a pickup distance.
    c) make sure each template has an animportrait in the resources tab (e.g. animportrait_mystique).
    d) save any changes and close
4) Open ffxedit2
    a) choose the correct data folder then pick your templates using the character drop-down box
    b) base form (has the shapeshifter attribute)
        (1) Select an effect to play when the temporary form revert to this base form
        (2) Select an Animation to play when reverting to the base
        (3) enter a custom command for turning the temporary forms back to the base form
        (4) choose temporary forms (up to 6)
        (5) click 'save'
    c) each temporary form
        (1) choose an effect, animation, and command associated with each form
        (2) select a revert trigger which involuntarily reverts you back to the base form or select 'isNever' if you only want it to be a voluntary change
        (3) save
4) Open up a Base.py file in notepad and type in a line underneath "def OnPostInit():"
Campaign_Recruit('template_name')
     WATCH YOUR INDENTATIONS IN PYTHON AND REMEBER THERE IS A DIFFERENCE BETWEEN A TAB AND A SPACE!  THERE IS A TAB BEFORE THE RECRUIT COMMAND.
5) Compile your Lang Files
6) Play the game
Yellow Lantern smash!

heroidosilencio

But, when I open ffx edit2  control center it does not showes other formes but the forme 1.

How do I do to make it appear the other formes I want the character to change into?


When you say "open the editor" on step 3, are you talking about ffx 30 control center???

spydermann93

Quote from: heroidosilencio on September 26, 2015, 05:05:01 PM
But, when I open ffx edit2  control center it does not showes other formes but the forme 1.

How do I do to make it appear the other formes I want the character to change into?


When you say "open the editor" on step 3, are you talking about ffx 30 control center???

Yes

yell0w_lantern

#4
 :doh:
No, absolutely not.  I would not have bothered to specify FFXEdit2 in the very next step.  The Editor is the official FFEdit program.  Without this program you cannot do anything with built-in characters.  Here is what your base form will look like in FFXEdit2 after you have templates in the Editor with 'temporary form' and your base template has 'shapeshifter'.




Here, get the Mod Tools, EZ Hero 3.6, and EZ FX
http://www.alexff.com/goodies.php
Yellow Lantern smash!

heroidosilencio

How do I do to have template in the editor?
Take a look at what I am doing. My editor doesn`t show other FORMS to be chosen .(how do I insert pictures here??? When I click on the icon  it just showes this: ~

hoss20

ffxedit2 and FFX 3.0 Control Centre are the same thing:
ffxedit2 --> icon on the desktop
FFX 3.0 Control Centre --> shows in the title bar of the application once it opens

In Step 3, the "Editor" that Yellow Lantern is referencing is actually FFEdit.

Heroidosilencio, the main thing you may be missing is that in order for forms to be selected for any character in ffxedit2/FFX 3.0 Control Centre, they need to have the Temporary Form attribute.

The main question is: are you using your heroes in the Rumble Room or do you want them to be used in mods or in a game setting? If you are using them in the Rumble Room, you don't have to do any of the additional steps that Yellow Lantern described. Just create a character with the Shapeshifter attribute, then create the characters he turns into and give them the Temporary Form attribute. Go into ffxedit2/FFX 3.0 Control Centre and the Temporary Forms will appear in the drop down list for the Shapeshifter.

heroidosilencio



Now that I gave the character the temporary form attribute, I can choose the 1 form in the field 1FORM.
But not in the others, LIKE form2, or form3.

I just want to play with my characters in the rumble room.
How do I create the characters he will turns into?? I just created some in the character editor field when I entered in the game. But they still doesn`t appear with ffxedit.
Am I missing something??

Do I still have to create templates to make them appearr even if I will play with them only in rumble room?