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Doom Gren bootjets

Started by SickAlice, January 19, 2016, 09:06:39 PM

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SickAlice

I'm looking for someone to change Gren's Dr.Doom so instead of using a classic looking jetpack during in air animations he used bootjets like Gren's Iron Man meshes do. Thanks in advance whoever takes it on and happy 2016.

heroidosilencio

I did that with CHANCE (it would be CHANCE from Spiderman but it still needs a skin)  and Bobba Fellt.

You could take a look at these meshes and see if it fit your doom.

If so, all you have to do is copy the jets ffx with nifskope from my meshes to your doom.

Would you like to take a look? If so, send me your e-mail

SickAlice

I did the same as well. The problem is the keyframes throw the rotation off and the boot jets behave like the jets from the rocket pack. I'm pretty sure the values could be copied in from the native meshes keys, in my case I used an Iron Man. This is more a matter of not having time to do in my case whereas I'm pumping out several meshes and skins as well catching up on school.