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TWO PIECES OF A SKOPE WITH THE SAME NAME

Started by heroidosilencio, March 09, 2016, 12:15:32 AM

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heroidosilencio

IF I have two pieces of a mesh with a same name (for exemple extra.tga) how can I change the name of one of the pieces and make the skope regognize both pieces and not direct the colour for just one of them?

daglob

#1
The simplest way (which is the only way I can scope) is to change the reference texture. There is a tutorial someplace but you change one of the textures to extras2.tga, click on the space next to the purple flower in the list below the mesh piece, and change the name in the box. If that doesn't work, click on the flower, and you should get a drop-down menu with "choose" in it. It will give you a file list, sometimes of the same folder the file is in. Other times it will start in the Nifscope folder, in which case you will have to navigate to the proper folder. Sometimes it will insert the whole path, and you will need to edit it, leaving just "texture.tga" in the box. You will need to repeat the process on the Reflect and Glow textures, too, if it has them.

You can move the pieces around on the *.tga, too.

detourne_me

Sometimes the textures are linked between the pieces though DG.
Sometimes I want to assign one texture file to one piece, and then a different texture file to another piece. Both pieces are on the original mesh.
For example, Luke Cage has sunglasses and a belt buckle in one mesh. I want to use a different skin, one without sunglasses, but I don't want to adjust extras.tga to alpha out the sunglasses.

When I want to do this, I open up a new window of Nifskope with the same mesh in it. I rename the texture file on the other file to something like extras2.tga, then I copy and paste the retextured piece into the original file in the same spot.  You can delete the original editable mesh part to save space if you want.

I've done this technique a number of times for my all-in-one skopes, so I don't need to change the texture files. I just create multiple extras.tga copies with different names, and have blank (alpha'd out) copies of the other extras.tga files in the skin folder.

daglob

I should have qualified my advice with the words "Sometimes this doesn't work and I have to ask someone who knows what they are doing". ;)

heroidosilencio

Oh, but it did work, Daglob!!!
Thank you very much!!!

Thank you as well detourne-me. I learned how to make combo movements with your spiderman`s keyframe.

Thank you again you both for helping me!!!