Tomato's Meshes: Mirror Mirror time again! (05/25/13)

Started by Tomato, March 16, 2009, 11:25:57 PM

Previous topic - Next topic

Outcast


BentonGrey

Glad you aren't being hunted by the feds, or anything man. ;)  Take ite easy, we'll be here when you get back.
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/

Tomato

Still not back online exactly, but my comp is working a bit better.



did this purely from memory (since I didn't have access to HQ's original image at the time) so I'll definitely be tweaking it some more... in the meantime, feel free to critique anything you see wrong with him.

deano_ue

nice a build like that could really work for a lot of characters, that the likes of male_heavy are just wrong for

Zivon23


AfghanAnt

That is the build I've always wanted for Coipel's Thor. Awesome!

Podmark

Quote from: AfghanAnt on September 12, 2009, 11:04:30 PM
That is the build I've always wanted for Coipel's Thor. Awesome!

I hear another update coming. What is this like the 4th time  :P


Cool mesh, must think what I can use it for....
Get my skins at:
HeroForce
my Google page

AfghanAnt

Quote from: Podmark on September 12, 2009, 11:10:21 PM
Quote from: AfghanAnt on September 12, 2009, 11:04:30 PM
That is the build I've always wanted for Coipel's Thor. Awesome!

I hear another update coming. What is this like the 4th time  :P


Cool mesh, must think what I can use it for....

More like 6th...

House Quake

did a little photo editing rather than just describing where i think a few improvements in contour can help.  Right now... the body while definately thicker... isn't too unlike Ren's 'older' superman in form.  ie thicker but still which an athletic 'V', waist slimmer than chest. Rather than the 'I ate a few too many burgers'... 'O', equal or wider waist diameter to chest.  Slight adjust on hips and upper thigh accordingly. 


doctorchallenger

If I might add to HQ's points: maybe a bit rounder face, so the cheeks aren't as chiseled (I know the base skin helps create this illusion in the preview) amd a bit thiker neck, that is roughly the same diameter as the head. But so far, good work. It will add a good deal more variety to the game. I certainly look forward to skoping with this toy.

Tomato

You'll have to forgive me if this is a bit short, typing this on PS3.

@HQ: I definitely see your point, though I might make this male_stocky and then do male_football or something, especially since I know Ren's Superman has (or I think it does) that character-specific hair like Superboy has.

@DocC: Heh... It's ironic you mention the face... I actually made some modifications after the initial preview, but I didn't feel like going through and making another screen.

Artemis

Quote from: Tomato on September 13, 2009, 05:08:22 PM
You'll have to forgive me if this is a bit short, typing this on PS3.

@HQ: I definitely see your point, though I might make this male_stocky and then do male_football or something, especially since I know Ren's Superman has (or I think it does) that character-specific hair like Superboy has.

@DocC: Heh... It's ironic you mention the face... I actually made some modifications after the initial preview, but I didn't feel like going through and making another screen.

That must have taken AGES to do on a ps3....unless you have a keyboard for it.

Great work on this mesh so far T! It's great to see more body type variations. I definately like the idea of male_stocky for this and then making further adjustments for \further body types. Great work!

Blkcasanova247

Quote from: Tomato on September 13, 2009, 05:08:22 PM
@HQ: I definitely see your point, though I might make this male_stocky and then do male_football or something, especially since I know Ren's Superman has (or I think it does) that character-specific hair like Superboy has.
That'd be cool...cause I like the physique on it.
I can't help it that I look so good baby! I'm just a love machine!

Outcast

Really nice build on the stocky mesh Tomato. A great alternative to the male heavy mesh. This one's definitely needed. :thumbup: :cool:

Tomato

Meh, I wish I had that keyboard attachment... looked at it when I picked up Arkham Asylum and was just like... f*** that's too much.

Anyway, few updates on my end... split by mesh/project.

Two-face: Mk, so, guns are hard. Most of the relatively small periods I've been meshing since my last post have been spent trying to wring some kind of coherent UV map from the double-barrel and the .22 . I spent somewhere upwards of 6 hours just mapping ONE gun, probably more. Right now I'm about halfway or so done with the .22, and finished, minus later tweeks, with the DBP. As for the shotgun... well, the way things are going, if I wait until that's done to release him... expect it in 2012 or so. Really, this is the stuff burn outs are made of. So yeah, what'll probably happen is I'll put out a shotgun less version, possibly do a v2 when I'm not sick of guns.

HQ project: honestly, I haven't opened the max in awhile... don't know why honestly... really, tis the easiest of my main 3 projects. *shrug*

part 1 end

Tomato

part 2, because the PS3 only lets me put so much text in at once >.>

female_basic_TM: Still in the beginning stages on this one, pulled it up a few minutes ago to maybe get some work in on it, but APPARENTLY my comp's power chord got pulled out awhile ago so it died before I could do very much, other then see what I'm dealing with... meh. Eve might be less of a hassle then FB on the remeshing front, but not much. fun times, heh

anyway, getting a bit sleepy, been a bit sick-ish the last few days, plus some pink eye nastiness today. later.

yell0w_lantern

Deep UV is a nice little program for mapping.

As far as female meshes, I mostly go with a female_versatile base because it is bald. Growing hair from a bald mesh is much easier than making different heads or making a head with hair bald (okay, not in RL).
Yellow Lantern smash!

Tomato

Quote from: yell0w_lantern on September 25, 2009, 03:56:02 PM
Deep UV is a nice little program for mapping.

As far as female meshes, I mostly go with a female_versatile base because it is bald. Growing hair from a bald mesh is much easier than making different heads or making a head with hair bald (okay, not in RL).

heh, I actually use deep uv. guns are just... harder then most other objects.

As for FV... you'd be right, except that, were I to use FV, I'd still be hosed. My intent with the TM FB is that we finally get a mesh that has good proportions, which FV doesn't have, IMHO.

the issue with Eve has less to do with the head/back area, but with the hips... they basically meshed the belt in, so the shaping is odd and not symetric

Still, I could be sitting there for 3 hours fixing FV's bust.

Podmark

Whats the mapping going to end up like on the new female? I'm less likely to use it if it's not similar to female_basic. Also a bald head is essential I think.
A female with a better build would be a welcome addition.
Get my skins at:
HeroForce
my Google page

Tomato

In all probability, the mapping will be similar to FB in the same way male_basic_TM was similar to MB. Alterations for the additional finger spaces, remapped feet, etc. The one major difference will be the head... I don't know about everyone else, but I personally despise the way some bald meshes are mapped, with the back of the head separated.

In all honesty though, I might just opt for a new mapping scheme once I get started. While I don't exactly relish the idea of a departure from the norm, FB mapping was clearly designed to focus on detail for the hair, which isn't nescessary anymore.

*shrug* we'll see. I'm not quite there yet, so it's all conjecture right now. in the meantime, got the base mesh done today, I'm mostly happy with the shape, with one exception that I can't really deal with until later. I might do some more after work, but it all depends on how I feel

Podmark

Yeah I'm fine with a remapped head. Vertex did that, even Irrational did with the FV.
Get my skins at:
HeroForce
my Google page

yell0w_lantern

3 hours on her bust?  :huh:  Dude, just make a new mesh.



You could cut out Eve's hips and swap in some one else's.
Yellow Lantern smash!

AfghanAnt

I love Eve's proportion by I hate the mapping. Also boobies that don't warp the texture.

Tomato

Quote from: yell0w_lantern on September 25, 2009, 08:22:40 PMDude, just make a new mesh.

that'd be essentially what I'd be doing... what with reshaping the bust, hips, face, hands, shoulders, and feet.

What'll probably happen is that I'll release 3 female builds based on what I have... Amazon (basic Eve build, for Wonder Woman-type chars) Basic (a bit leaner then Eve, the kind of build I'd expect for Catwoman or Phoenix) and finally Teen (Wonder Girl, Batgirl, etc.) Rather then waste space adding some silly generic hairs, I'll leave them bare bones for easier skoping use.

Podmark

Quote from: Tomato on September 26, 2009, 03:31:37 AM
Quote from: yell0w_lantern on September 25, 2009, 08:22:40 PMDude, just make a new mesh.

that'd be essentially what I'd be doing... what with reshaping the bust, hips, face, hands, shoulders, and feet.

What'll probably happen is that I'll release 3 female builds based on what I have... Amazon (basic Eve build, for Wonder Woman-type chars) Basic (a bit leaner then Eve, the kind of build I'd expect for Catwoman or Phoenix) and finally Teen (Wonder Girl, Batgirl, etc.) Rather then waste space adding some silly generic hairs, I'll leave them bare bones for easier skoping use.

That sounds prefect. Especially the teen stuff.
Get my skins at:
HeroForce
my Google page

Tomato

Ok, so, quickie update before I either watch some dbz or go to bed (still undecided) admittedly been in burnout type 4(type 1='NEVER SKINNING/MESHING AGAIN(maybe)!' type 2='I'm so sick of this project but I feel obligated to do it before anything else so I just won't do anything ' type 3 ='general overload of attempted projects' and type 4='I should probably skin/mesh... OH A VIDJAMAGAME!!!!!11') but I'm better now, I guess. I just switched over to windows 7 this week, which is definately a good thing for my meshing capabilities... it still won't open max 5 directly, but through their 'windows xp mode' thing I'm running more or less like I would be on certain earlier, better OSes.

As for what that means for everyone else... I spent some serious time today on Female_Amazon_TM, I should have it done fairly soon, maybe even this weekend if I'm not playing CO too much. Male stocky and football will probably be uploaded to NPI at about the same time. Suit/Two-Face will take some time, simply due to the skins

Blkcasanova247

I can't help it that I look so good baby! I'm just a love machine!

Tomato

Here are some screen shots for you, mostly to show off the new chest mapping of the Female mesh



And just to prove that the mapping isn't just me making lines match up to conveniently look right, here are jpegs of the wireframe and preview tga




murs47


Xenolith