Tomato's Meshes: Mirror Mirror time again! (05/25/13)

Started by Tomato, March 16, 2009, 11:25:57 PM

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Quote from: Tomato on December 08, 2009, 09:21:19 PM
Pfft, how typically like a member of Heroforce to not recognize the leader of New Power Inc.

What's a New Power Ink? Some kind of new electric company?  :huh:
Get my skins at:
HeroForce
my Google page

Tomato

See, I'd feel worse about that, but I can just chock this up to jealousy over the fact that, between us, HQ and I have updated more often over the last month or so then the four of you COMBINED.

Still, could be worse. You could be a Champion...  :P

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Quote from: Tomato on December 09, 2009, 01:54:11 AM
See, I'd feel worse about that, but I can just chock this up to jealousy over the fact that, between us, HQ and I have updated more often over the last month or so then the four of you COMBINED.

Ouch low blow.
Get my skins at:
HeroForce
my Google page

Blkcasanova247

Quote from: Tomato on December 09, 2009, 01:54:11 AM
Still, could be worse. You could be a Champion...  :P
All too true. But you know what I always say...quality over quantity. :rolleyes: :P
I can't help it that I look so good baby! I'm just a love machine!

deano_ue

we've updated loads, you're just not on the list to see the exclusive content :P

Tomato

Quote from: the_ultimate_evil on December 09, 2009, 06:27:59 PM
we've updated loads, you're just not on the list to see the exclusive content :P

Really? I'll remember that next time I think about offering to mesh for you.

Don't worry though Cas, I'll still do mesh pieces for you lot. You need someone to help you keep up your "quality."

(in all seriousness guys, I'm just about done with my House Quake mesh. I'll probably be posting pics tomorrow, as well as sending it to HQ)

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Get my skins at:
HeroForce
my Google page

detourne_me

Quote from: the_ultimate_evil on December 09, 2009, 06:27:59 PM
we've updated loads, you're just not on the list to see the exclusive content :P
hmmm... maybe I should mention my own exclusive DLC... PM me and I'll respond with my personal Paypal account! :P

Blkcasanova247

Quote from: Tomato on December 10, 2009, 03:39:07 AM
Don't worry though Cas, I'll still do mesh pieces for you lot. You need someone to help you keep up your "quality."

Also very true...touche mon ami. :P Hey I love all this witty banter...but the truth is I could do what I do without you all so...thanks...thanks for making me look even more awesome than I already know I do. :rolleyes: :lol:
I can't help it that I look so good baby! I'm just a love machine!

Tomato



He comes with two separate wigs (Half and full) and, per HQ's request, Fingered and non-fingered variations. I've been out of touch with HQ of late (he and I seem to be alternating when we choose to be active, heh) but I hope to catch him later on, see if this is adequate.

House Quake

Quote from: Tomato on December 10, 2009, 08:48:31 PM


He comes with two separate wigs (Half and full) and, per HQ's request, Fingered and non-fingered variations. I've been out of touch with HQ of late (he and I seem to be alternating when we choose to be active, heh) but I hope to catch him later on, see if this is adequate.

:thumbup: :thumbup: :thumbup:

Tomato



Started this body base by request from one of the other members. I've still got work left (want to refine the arms and edit the head)

Tomato


crimsonquill

Looks very nice...  :thumbup:

Not that I am an expert on body bases.. but it definitly caught my attention.

- CQ
"He said let there be light... CLICK! It was a lightbulb. And It was good."

Sioux City Dynamo

Hi Tomato,

Happy Holidays!

I really like the new base.  I am enjoying your new TM meshes and have several skopes skins planned for them.  I am happy to see you pulling together something a bit broader than male basic as I believe this is appropriate for a number of characters.

Keep up the great work!!

Respectfully,
Io

Xenolith

Are you doing new keyframes for these, too, or just doing the meshes?  I only ask because I dream of one day not having male_heavy keyframes with a male_heavy mesh.  :)

Keep up the great work!

Tomato

Quote from: Xenolith on December 22, 2009, 06:21:46 PM
Are you doing new keyframes for these, too, or just doing the meshes?  I only ask because I dream of one day not having male_heavy keyframes with a male_heavy mesh.  :)

Keep up the great work!

Meh... much as I'd like to start animating, It's something I'm fairly lost at... Like, I understand basic animation, but the animation structure FF uses confuses me.

However, when it comes to most of my male meshes, including this one, I keep them on a MB frame so as to allow maximum keyframe compatibility.

Speaking of that, however... I'd like to ask about the Heavy and Hulking varieties. Overall, how much use are each of them? What I'm getting at is, the builds I've done and can do are not too far off from MH, outside of the easily adjusted height, and it seems to me I'd be better served just using the Male Hulking frame in conjunction with MB.

But hey, I'm just a lowly mesher here, you guys tell me.

hoss20

First, let me start by saying that I love this more proportionate version of Male_Heavy (if that's what it truly is).

Second, as far as Heavy or Hulking, I checked all my heroes and found that I actually use both of these meshes with about the same frequency. This includes variations like Grenadier's MHV meshes and Male_Hulking_(character) meshes. I do think that there is or should be a more structural difference for the hulking mesh rather than just a taller, thicker, wider version of male basic.

Xenolith

I don't like male_hulking very much because most of the characters needing that size mesh require a lot of customization to make them look right (like the Abomination) while male_heavy works fairly well for a lot of guys that do not require a lot nifskoping.  My only problem with male_heavy kfs is that goof melee_idle animation.  I have a lot of problems with the male_heavy animations (such as throwing a punch with the same side hand while stepping with the same side foot).  Aargh!

I wish I could find a copy of the software, because I'd love to animate.   :lol:

Tomato

Er... Xenolith, maybe I'm mis-hearing you, but what I'm getting is that you think I should ignore Hulking because it needs more attention from skopers and meshers, but I should adjust Heavy because it's fine how it is. That's a bit... backwards, methinks.

In any case... go check out npi. Something new might be up.

Xenolith

I meant that Male_hulking characters will generally fare better with their own mesh, while skoping works fairly well for male_heavy characters.  So, having a nice male_heavy base mesh is a really good idea, but a male_hulking may not be that useful.  I dunno, that just my impression of the situation. 

detourne_me

Tomato, I too think you should forego any male_hulking meshes.
For the most part Renegade's Hulk has replaced male_hulking among skopers - personally I only have a few male_hulking base characters - Abomination, Ulik, BiBeast, and Rhino,  all others I've transferred to Ren's Hulk or a male_heavy base.
Grenadier made one or two male_hulking keyframes sets, and IPS had only released a few alternate idles.

Male_heavy has much more diversity in keyframes, from Beast to Darkseid, even Texas Jack's Mister Monster, Hellboy, and Goon.

Tomato

In all honesty, were I to do either a Hulking or a Heavy, I'd be making some modifications like those of Ren's Hulk... not the mouth anims(leave that stuff to Ren and Vert), but the general build. My main reasoning behind going to hulking over heavy in this case has less to do with build, and more the skeleton... I recently tried doing a Male_Suit_Obese on the MB frame, and it was just too small for the kind of girth that I wanted.

I'm tracking down the max files as we speak, so I'll take a look... I'd prefer Heavy because of it's range of animations, I just worry it'll be to close to MB in terms of general proportion to be of use for body types outside the MB range.

Tomato

http://www.newpowerinc.com/tomatofiles/two.nif

-Keep in mind, this is only a partial release of the Two-Face mesh, it has no skins, no keys, and no weapons at this stage. it's only for those who want to start skinning/skoping with it now, before it is "complete".

Tomato

So, expect some news on two-face soon-ish, today if I can hobble over to the library. I have some free time for now, trying to finish themeshwork and get a base skin together.

Blkcasanova247

I can't help it that I look so good baby! I'm just a love machine!

BentonGrey

God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/

Tomato


BentonGrey

So cool!  I can't wait to see this Two Face finished. :)
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/

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Wow, looks great. The skinning on the suit looks perfect.
Get my skins at:
HeroForce
my Google page