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Modifying file versions

Started by Blkcasanova247, September 22, 2009, 05:38:41 AM

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Blkcasanova247

Heya gang,
      I'm trying to work with some of the game fx...their file type is 10.0.1.0 and ffvstr character nifs are 10.1.0.0. The EZ nif converter doesn't work to fix 'em. Does anyone know how to convert 'em in Nifskope? Thanks in advance. ;)
I can't help it that I look so good baby! I'm just a love machine!

detourne_me

JP just posted in another thread about how he converts the troublesome mesh into .obj and imports them with nifskope.  maybe that will work?

Johnny Patches

yup yup OBJ is the way. :thumbup:. cuz ;)
and blender with nifskope pluggings does wonders cas

Blkcasanova247

But if I do that won't they lose the animation that already have and become just a static shape?
I can't help it that I look so good baby! I'm just a love machine!

Johnny Patches

then my advice try blender  :thumbup:
it convert all static pyshiques 100% from :ffvstr: to :ff: ;) just a afew minor details
animations about 30% will work depending
i tried a few fx's with great resaults