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Editing Leave Hand in Animations

Started by Failed_Hero, October 02, 2009, 10:49:09 PM

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Failed_Hero

How do you edit the number of projectiles that are fired in a keyframe animation.  I am attempting to work on a Cross bow archer off of the male_basic_rifle.
At the end of the day all that matter is that I tried, right?

laughing paradox

It's a lot easier than it may seem to do.

Open up the keyframes in Nifskope.

Click the arrow next to the appropriate NiControllerSequence action move, like Ranged_3, then click on the NiTextKeyExtraData, then check out the Block Details.

In Block Details, click the arrow next to Text Keys. A few new TextKey options will open up. Now you're looking for the Value line in each one.

The first one should say "start".. you leave that alone. The next TextKey Value should say "Leave_Hand".. leave that alone, too. Now any other following TextKey Values that says "Leave_Hand_2" or "Leave_Hand_3"... change those to say only "Leave_Hand".. make sure you leave the one that says "End" alone.

That's it.. I hope that helps.