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Black spikes sticking out of mesh

Started by Sid, October 07, 2009, 02:00:38 AM

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Sid

A couple of my characters (black knight and venom are 2 that come to mind) have ugly black lines sticking out of them at various angles.  Looks like long, thin spikes, or black cables pulled taut.  I don't know what's causing them but I'm pretty sure they weren't intended to be there.  Any way to remove them?

detourne_me

Maybe they are the cods from flying animations?  are you using the correct keyfrmaes for the meshes?

Sid

Now that you mention it the venom one was a skin that came with a character.nif but no kfs.  I used male_basic.  Thanks, that's probably the problem.  Sorry for the noob question.


detourne_me