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Mangog!! (fixed)

Started by hoss20, January 05, 2010, 05:46:32 AM

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hoss20

   All right, Thor fans. This is my first foray into using Blender to modify a mesh. I was inspired by Ewzzy and his tutorial. I used Irrational's Male_Hulking as a base. There were some better meshes to use, but being that that Blender modification is new and there would seem to be valid debate on whether this would need new permissions beyond skoping/hexing, I decided to play it safe. Anyway, I've felt for a long time that Mangog needed to be made and being a huge Thor fan, I just had to give it a shot. His look seems to change depending on who is drawing him, so I hope that this version is acceptable. I did make him bigger to reflect his 12 foot height. I hope that you all will forgive this amateurish attempt, but I hope that some of you can get some use out of this until one of the real mesh makers takes up the challenge. Thanks to Tommyboy, Vertex, and Grenadier for allowing me to use their mesh pieces. The mesh can be found here: http://games.groups.yahoo.com/group/hoss20/?yguid=297511061
                                             

herodad1

really good job. i'm a big THOR fan also.  :thumbup:

jtharris86

I'm not familiar with the character but he looks cool.
Great job  :thumbup:

hoss20

   The original mesh had it's heel claws floating in some animations. I corrected this and reposted the mesh on my site. Sorry about that.

cmdrkoenig67

Hoss, These sorts of threads (this and your Colossus thread) should really be posted in the hex editing/skoping forum, not in the meshes forum.

Dana

hoss20

Sorry gang. I guess this forum is for meshes made from scratch. I'll post in the right forum next time. Thanks, Dana.