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Started by grenadier, April 20, 2010, 06:33:24 PM

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grenadier

#240
http://groups.yahoo.com/group/whateveriwant12/photos/album/1074772491/pic/2086747448/view?picmode=&mode=tn&order=ordinal&start=1&count=20&dir=asc

Hey Everybody,  my vision is slowly starting to clear.  I've been doing some basic prep work for some stuff to release when my vision gets better.  I like the hands Johnny Patches made so I'm incorporating it in some new meshes.  During which, I did a size comparison of meshes I've utilized.  I think  I'm missing a size between sentinel and giant man.  I'm thinking of making frost giants around that size.  Opinions and ideas?

On another subject,  the female mesh shape we all utilize needs an upgrade, anyone got a good picture of wonder woman or she hulk where they are just standing straight?
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Until Further Notice,  

No Requests will be be accepted.



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John Jr.

Great to hear you're getting better, Gren.
About the Wondy pic:



Hope it helps.

daglob

If you look back at the history of Hank Pym's heroic identities, he has been just about every size you can imagine. Around the end of his run in Tales to Astonish, I believe he was hitting 100-120 feet. What are the limits to Collasal Boy's powers? How tall is It-The Living Monolith?

How tall is a Sentinel these days? Seems like they used to be about 60'.

BentonGrey

Great to hear your sight is recovering, Gren! :)
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/

growlermike

Good to here you're on the mend :)

herodad1

here's a she-hulk. although i'd make her a tad more muscular than this pic but still keep her female beauty. also, a head taller than wonderwoman. get better bud!  http://phantombunburyist.freedomforceforever.com/cripp12/S-T/t_shehulk.jpg

laughing paradox

I echo BG's sentiment. I'm glad you're doing well.

Regarding the size differences, I think the Frost Giant will be a great size between your Sentinel and Giant-Man. I also look forward to your new female_basic mesh.

bevo

Glad to see you on the mend Gren.

While your compiliing ref pics I have been trying to get this guy done for quite some time.
http://marvel.wikia.com/Silvio_Manfredi_%28Earth-616%29
Seems impossible without having the ability to physique. Just throwing him out there as maybe something you might tackle in the future. I can not physique objects in maya so it is beyond me.

WyldFyre

Great news that you are doing well.  I think that the frost giants would look good at that size.
For Freedom!

FF Museum Website: http://ffmuseum.org/

grenadier

QuoteI can not physique objects in maya so it is beyond me.

I hear ya, Maya is like playing with clay when you want use a chisel to chip away blocks and pieces.  I prefer to use 3dmax 4.2 because of it's simplicity.  I found 3dmax 5.1 dope sheet too annoying to be effectively doing any animation or transfering any animation from it. Hence I went back to 4.2 for the main bulk of my meshing, but I still use 5.1 to convert newer meshes.
However, my favorite modeling tool used to be Lightwave. I could either model the the meshes like clay or be precise like max.  Animation wise, I like to use max because I've gotten used to it over the years, but maya has just as good set of tools as well.
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Until Further Notice,  

No Requests will be be accepted.



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grenadier

#250
Thanks John,  The Wonder Woman Pic is what I'm looking for.  The plan is to reshape a mesh to look just like that and have movements that look natural to the mesh .  Everyone has been used to skinning our current meshes. I don't believe in remaking the wheel other than to test my own skiills and I have my own personal project for that.
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Until Further Notice,  

No Requests will be be accepted.



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bevo

I love maya interface and modeling features my main problem is the nif exporter. It would be a super day if they ever update that thing. Yeah I realy wish though I had learned max instead. The interface in max just kills me. I get lost so easy.

grenadier

#252
http://groups.yahoo.com/group/whateveriwant12/photos/album/1074772491/pic/2119893206/view?picmode=&mode=tn&order=ordinal&start=1&count=20&dir=asc

Yeah, they never really worked that exporter to the point where it worked like max.  I would've used Maya more often then.  

Anyway The picture above is the difference in shape between what a woman should be shaped as opposed as to what is shaped.  The current female mesh we all use to date has a chest area that is too big and a neck too short.  Looking at the comparison, the mesh was shaped from a male and parts were added to make it more female.  Well,  we're going to try to make it look better.  That's the main reason I don't like making female meshes.
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Until Further Notice,  

No Requests will be be accepted.



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Tomato

This might be a bit presumptuous of me, but you might have an easier time starting with my female basic tm max... it's not exactly perfect, but it's loads better then the ones irrational made up (probably because it's based on Eve instead of a basic mesh).

grenadier

I've already tried  Eve, female versatile, and female basic.  Each one has an element I don't like.  So what I've done is take parts that I like to form the base.  What I have is close to the shape I want so I'm hoping to not make too many drastic alterations.
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Until Further Notice,  

No Requests will be be accepted.



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John Jr.

Quote from: grenadier on August 29, 2010, 01:49:12 AM
Thanks John,  The Wonder Woman Pic is what I'm looking for.  The plan is to reshape a mesh to look just like that and have movements that look natural to the mesh .  Everyone has been used to skinning our current meshes. I don't believe in remaking the wheel other than to test my own skiills and I have my own personal project for that.

I'm glad to help. I'm looking forward to your new female basic.

Artemis

Can't wait to see your new female Gren, unbelievably excited for this!

Tomato

No, not eve specifically... I released the max to female_basic_tm (up on my npi page), which was my attempt at making a superior female base mesh. It has a lot of modifications already, such as a remapped chest and replaceable heel/noheel feet.

It's still not up to your level, but IMO it's far better than irrational's meshes. Either way though, I'm excited to see what you come up with.

grenadier

#258
http://groups.yahoo.com/group/whateveriwant12/photos/album/1074772491/pic/1421026261/view?picmode=&mode=tn&order=ordinal&start=1&count=20&dir=asc

I did a comparison of your mesh to the model I'll be working with.  The vertices for the legs haven't been welded.  I understand that it allows for heels.   The neck and shoulder still needs some adjusting.  The proportions on the the legs needs to be matched to the model.  The torso looks good but still needs to be smaller.    

However I do like some elements you have and with your permission I want to use the torso and arms for the project I'm attempting.
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Until Further Notice,  

No Requests will be be accepted.



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Tomato

I don't mind at all... the reason I released the max in the first place was so it would be used, after all.

grenadier

#260
http://groups.yahoo.com/group/whateveriwant12/photos/album/1074772491/pic/1925671958/view?picmode=&mode=tn&order=ordinal&start=1&count=20&dir=asc

http://groups.yahoo.com/group/whateveriwant12/photos/album/1074772491/pic/1622161902/view?picmode=&mode=tn&order=ordinal&start=1&count=20&dir=asc
Needs new skin animation needs to be modified for character.

http://groups.yahoo.com/group/whateveriwant12/photos/album/1074772491/pic/1007766098/view?picmode=&mode=tn&order=ordinal&start=1&count=20&dir=asc


I'm doing fine, vision comes and goes in terms of focusing, but just enough to crank out some goodies.
I like Johnny Patches meshing of the hands so I've incorporated into the meshes which saves me the trouble of doing it.  Anyway these should be available on Friday evening.  So look for it them  :) :) :)
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Until Further Notice,  

No Requests will be be accepted.



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laughing paradox

Gren, nice to see you're on the up and up!

And great new meshes.. Elektra looks fantastic! I love Guardsmen and the latest Iron Man, too! I can't wait to get my hands on them.

Podmark

Get my skins at:
HeroForce
my Google page

AfghanAnt

That Electra skin is so old. I would love to update her for you. :)

grenadier

That's cool.  I PM'd you for your email.

Thanks in advance.  :) :) :)
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Until Further Notice,  

No Requests will be be accepted.



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herodad1

when my classic marvel telepathy started tingling i knew Gren. was coming back. cant wait for you-know-who to be released so he can apply "the gift" to all my evil meshes! glad your on the mend bro! :thumbup:

Outcast

Woohoo!!! A new Guardsman mesh!!! I'm excited, i'm excited, i'm excited.... :bunny

And a female mesh from Gren? Wow. Can't wait to check ALL of these out. :drool:


crimsonquill

#267
Great looking upcoming stuff, Gren.. and I'm very happy you are on a major swing towards a full recovery.

One question though.. I saw that you are doing Guardsmen (which I was hoping you would do... so major cool..  :thumbup:) but were you thinking of doing the modern heavy-armored version of them as well?

Spoiler

- CQ
"He said let there be light... CLICK! It was a lightbulb. And It was good."

BentonGrey

Wow, great looking stuff that you've got in the pipeline, Gren.  I'm glad to hear you're vision is getting better.  Here's hoping that it comes and stays!
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/

Shogunn2517

Gren continues to prove that he's the IRON MAN of Freedom Reborn.

:P ;)

All pun intended.