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Fixing Cloned Character Animations In-Game?

Started by Figure Fan, January 18, 2011, 12:18:01 AM

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Figure Fan

Whenever I use the 'clone self' power with a character, it creates a duplicate who is always mimicking the original's animations even if they aren't doing the same action. For instance, when Loki clones himself, his clone will do the ranged animation the original is doing even if it isn't attacking, etc.

The same thing tends to happen when I'm fighting a group of Hellfire Club goons (all using the same mesh).

Is there a way to fix this?

GogglesPizanno

I think this is probably the ghosting mesh issue rearing it head.

The simple option is to turn off shadows in the game preferences. This diminishes the visuals, but should fix the issue in game without having to fix meshes. I'd try this first to see if it fixes the issue. If it does, then you can potentially move on to the more complicated but permanent solution.

See the tutorial here: http://frp.unlimited2.net/ghosting-mesh-tutorial/


Figure Fan

Thanks for the link Goggles. I'm trying to figure out what to do with the files I downloaded before I can follow the tutorial.

Previsionary

Quote from: Figure Fan on January 18, 2011, 07:51:06 AM
Thanks for the link Goggles. I'm trying to figure out what to do with the files I downloaded before I can follow the tutorial.

Companion piece from the comp. list of tutorials thread: http://freedomreborn.net/archive/index.php?topic=44459.0
Disappear when you least expe--