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Started by Randomdays, September 22, 2013, 02:43:31 AM

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Randomdays

#1320
Dash is done.

There was already a Dash by "The Hitman" on a modified "Flash Allen 2 69", so I just used that for a base.

Moderate success - I think the hands are okay, the shoulders are a bit square, and the neck got stretched a bit due to the armature.

I'm really not liking it to tell the truth

As an alternative, I did a head transplant onto "the Hitman's" mesh - this might be a better choice. Tweaking the size and placement of the head at present. The best option would be to have someone apply alpha to the main skin so it doesn't show up when I'm moving the new head around. Cutting the main head off in blender seems to mess up the way the nif reacts to the kfs.

If anyone could skope the new head on a different body, that might be nice too.

Pics Below.




RommyNa

I like Dash and all members of Incredibles.
Thanks
 Can do Tigress from KungFuPanda?

cranlox

#1322
I didn't find the Dash in your mega, they're all great, maybe I can do something with the generic body he uses for Finnick


Surely you've already seen these, Sindrome's helpers.

VILLAINS PARTNERS

HERE EDNA:
sorcerers Arena

disney infinity

HERE MIRAGE:
MIRAGE FROM DISNEY INFINITY

Randomdays

#1323
Hey Cranlox! Good to see you!

Dash hasn't been posted yet - working on the second model still.

Thanks for the links! I like the Edna!

cranlox

Hi friend!
Yesterday I tried the new characters, Elasticgirl, her fists look skin-colored, it is necessary to change the "wigs" file for a flat, solid black color, I simply did that and it was corrected, for the rest they are totally perfect

Randomdays

Cranlox - I had done that to the wigs.tga files - are you using the dds version?

Rommyna - I found and downloaded a mesh for Tigress, but I have a long list of things I want to work on, so your request will probably be very far down the road.

DoctorRuina

Hey cranlox, I'm glad to see you again! :thumbup:

Randomdays

1) For the Incredibles, uploaded the 2 Dash models

2) Over in my Dioramas thread, I uploaded a new diorama for the classic 60's superhero group, "The Mighty Heroes". The characters for these are also now uploaded to the Classic Cartoons Folder;









Original models are 3D printer stl files by Eul. Simple textures used due to the importing process.


Cuckoo Man - rigged to Beyonder's Vulture.

Diaper Man - rigged to a male_basic. His main weapon is is his bottle. If included a mesh and skin for it if someone can make an fx out of it.

Rope Man - rigged to Windblown's Plastic Woman

Strong Man - rigged to male_heavy_noface

Tornado Man - rigged to Tommyboy's Red Tornado 3, and has the tornado animations for flying, hovering, and some attacks.

All should work in either game except for Rope Man, who's FFvt3R only.

Due to the exaggerated body shapes of the characters, and the positions of the characters in their original models, I had to due some tricks to get them rigged. They are not fully rigged on their legs and arms, and some appear small in the character viewer.

Randomdays

Here's a mesh of a whale I found on rigmodels.org that I think might be good for Hanna Barbera's Moby Dick. I did a little skin work on it to get it closer to the HB look, but it needs a better skin.

Uploaded to the requests folder.


cranlox

All the characters in KungFu Panda are interesting to have but most of them have specific moves that make it a bit complicated.

I'm going to try to make an alternative skin for the whale Moby. I left you some Star Trek heads up in this thread that I understand you wanted, see if any of them are useful to you.

Randomdays

Thanks Cranlox.

I did see the newer Star Trek meshes/ skins. I've moved Star Trek down on my list of projects to work on right now.

For Tigress and the rest, the best would probably be Tommyboys meshes and kfs. He has specific "kung fu" kfs for male and female, and I'll check out his Mantis, Iron Fist and Shang Chi characters and see what animations they have.

Randomdays

Jack Jack is done and came out pretty great. Rigging was smooth and only took about an hour.

Two versions - a modified male_basic_fx with effects turned off for normal mode, and one with effects turned on for "flaming" mode.

Uploaded to the Incredibles folder.


DoctorRuina

I'm working on the skope of Metallus, but honestly is very difficult for me. For now I have achieved some similarity.

DoctorRuina

This Moby Dick looks cool. And the mesh of Jack Jack is "incredible".

DoctorRuina


Randomdays

Metallus is looking good! Thank you! The main thing missing right now I think are the lines on the helmet wings if they can be added. I can't really see anything else - as you said, the helmet is hard to work with. Looking at some pics online, it looks like  I should lower the front of the helmet mesh down to make it more pointed in front.

The whale model is very close to Moby. I think he mainly needs to look less "happy"

I shrunk Jack Jack down to about 50% which sped him up a bit, but he looked good when tested in game.

DoctorRuina

This lines in the helmet wings were difficult to doing the last time I tried. I'll try again. The skirt is  different too.

DoctorRuina

Well... the result is not too bad. I am moderately satisfied with the final result.

DoctorRuina

#1338
I think he looks better with a stretched helmet.


And Moby Dick is a Hannah Barbera character. I think he has to look happy.

Randomdays

Very well done Doc! Once the Council is done I'm thinking of doing a diorama of it.

For Moby, I would say usually happy, but since FF/ FFvt3R is mainly a combat game, I would like a more stern/ angry look while fighting.

Maybe two skins for him - one happy and one not. A lot of expression could be done with his eyes


DoctorRuina

I want to do the thousands of Metallus robots. Metallus have thousand of robots... How can the Space Ghost defeat him? :D

Randomdays

He'd have to be sneaky.

I think that with Moby and Metallus, just about all of the classic 60's HB hero shows are about done. I'd like to have Jan and Jace's space coup, and maybe Birdgirl from the Birdman show, but other than that, only some of the villains are left that I can think off.

For Jonny Quest, Jade was mentioned a few times here and there, but her head scarf was thought to be hard to get around.

DoctorRuina

There are still a lot of villains and minions to be done. And it seems that Jade doesn't always wear a scarf.
https://www.deviantart.com/jameszorranfan789/art/Jezebel-Jade-868514862

deanjo2000

Im tinkering and struggling to find time/effort but it's coming along slowly.
So far it's over grens destroyer but that could change.
https://www.mediafire.com/folder/da3a3y1ac4uqp/FreedoForce

"sorry she couldn`t wait" superman to wonderman jla/avengers.

Randomdays

Great work on both of the Metallus's, guys! Thank You both! Looking forward to them.

On Jade, I would only consider the first of the 4 in the picture legit for myself. She was only in two episodes of the original classic, and that's the look I'd like to have.

There is a hair model in "The Sims 3" with a scarf similar to hers and I might use that as a base.

RommyNa


cranlox

I tried a skin for Moby but it got damaged right away I'll do it again, those Metallus are excellent

Randomdays

Syndrome and Edna from the Incredibles are done. I think they should work in both games. Syndrome is a bit wonky at the knees and I may try to tweak that later.

Syndrome is rigged to male_basic and Edna to female_teen.

Uploaded with the rest of the Incredibles. I have meshes for the Underminer and Mirage, but I think I'm done with the Incredibles for now.




deanjo2000

Nice :thumbup:
I've done a moby skin.

Will upload it soon.
https://www.mediafire.com/folder/da3a3y1ac4uqp/FreedoForce

"sorry she couldn`t wait" superman to wonderman jla/avengers.

cranlox

Great job on the Incredibles, Edna, Frozone, and Sindrome. Moby looks great too!