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M25AI not doing anything

Started by trebean, November 15, 2015, 01:09:02 PM

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trebean

For some reason, the more melee focused hero files seem to don't even move, even when I face them against each other, they just walk up to each other and try to stare the others down.

detourne_me

When this happens, you might want to go into the .ai file yourself and adjust some things.
You can open up the file with notepad.
Usually what I do is reorder the ai file.
It will show a list of commands, and the order of the command shows their priority in the AI.
for example things at the top will happen more often, or the ai will check to see if the conditions at the top of the list are met first.
You may want to move the "flee melee" command down to the bottom of the list, then your characters will be a bit more aggressive.

trebean

Quote from: detourne_me on November 16, 2015, 06:55:22 AM
When this happens, you might want to go into the .ai file yourself and adjust some things.
You can open up the file with notepad.
Usually what I do is reorder the ai file.
It will show a list of commands, and the order of the command shows their priority in the AI.
for example things at the top will happen more often, or the ai will check to see if the conditions at the top of the list are met first.
You may want to move the "flee melee" command down to the bottom of the list, then your characters will be a bit more aggressive.
Ah, thanks. Though I think I managed to single out the culprit. All of the hero files seems to have limited the attribute jumping (Or Gymnast, which has limited jumping) once I removed that attribute they started working perfectly.