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Wireframes or No?

Started by BentonGrey, July 07, 2016, 03:31:36 AM

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Should I include wireframes with the meshes in my mods?

Yes
0 (0%)
No
8 (100%)

Total Members Voted: 8

BentonGrey

So guys, my usual policy is to delete wireframes in meshes to save space in my mods, but it occurred to me that folks might prefer those to be there.  What do y'all think?
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/

Podmark

I build all my wireframes using Nifskope as needed, so no I don't think you need to include them.
Get my skins at:
HeroForce
my Google page

daglob

Same here. I do save unusual WF (Beebop and Rock Steady) though, but I pull them off my HD and burn them to disk.

detourne_me

Save space. Mods should be complete packages for playing, creators should be able to get wireframes in a number of different ways.

BentonGrey

Okay, good.  That is exactly the kind of information I needed.  Thanks guys!
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/

Cyber Burn

I know I'm a little late, but I tend to use WireMaps as Standard Skins for most of my Skopes. Since not everyone is NifSkope literate, it allows Skinners the opportunity to create additional, alternate Skins.