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CRANLOX LABORATORY

Started by cranlox, July 12, 2024, 08:06:22 AM

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cranlox

I had assembled several things and I needed to make the skin for the base of the body (I still had the Viking one from the previous image) and I made a mistake and didn't save it! I'll have to redo it from scratch

cranlox

Given the issues I had with Wrath-Amon, and later with Chuck Walker, Hondo and Deacon, I tried to go back to basics with Lady Belit.

Meed to do all the details and give her his sword.


RommyNa


cranlox

Practicing the head exchanges, I used the work that is 100% Detounme to put the head as a result of capturing the video, it was a quite acceptable Iron Robert


HERE

cranlox

An icy character that I think does not have anyone from his universe: Glacius

Here!

cranlox

I've been experimenting with multi-layered textures and I was amused by what I used to test, basically a live action version of the favorite turtles, the only disadvantage is that they have more fingers than the official ones. They can be interpreted as pioneers of the cranloxverse hahaha
The problem with this is that it doesn't let me see the number of polygons and to save the project I have to use fbx. I suppose it's the same minimum


cranlox

I managed to migrate multiple textures to a single model, changing only that texture and the entire model of 4 different ones is based on the same one.
That would allow it to be animated only once and make the 4 versions of the turtles perform in the initial example.
I did the same with King Kull, the initial model of the action figure left a lot to be desired.
TURTLE LIVE ACTION LINK:
https://www.mediafire.com/file/7ikdi94aoyx3u19/TURTLE_IN_LIVEACTION_STYLE.rar/file
KING KULL PREVIEW

I managed to migrate multiple textures to the same model, changing only that texture and the entire model of 4 different ones is based on the same one.
That would allow it to be animated only once and make the 4 versions of turtles perform in the initial example.
I did the same with King Kull, the initial model of the action figure left a lot to be desired.
I tried to correct it as best as possible and generate a smart texture with Sintetic Designer and it turned out better although a bit "creative"

cranlox

I understood the process better and started to see if it was possible to download the polygons, but when downloading in one program the skins are no longer consistent in the other.
I also found it fun to make this King Kull variation pack.
https://www.mediafire.com/file/30wxoqlx9p4nv6c/KING_KULL_MULTISKINS.rar/file

Randomdays

 :thumbup:

I'll try to rig him tomorrow.

Great job!

DoctorRuina


WyldFyre

For Freedom!

FF Museum Website: http://ffmuseum.org/

cranlox


Randomdays

6K polys - down to 4k after removing doubles of the vertices. Much improved from the first version

The definition of the face is much better than the first one, though the skin is a little strange at the mouth and nose.

The way the program scatters the skin will make it bit hard to work with.

I'll see if I can work with it, maybe at least grab some parts for the one I started.






cranlox

It's a shame that I can't solve lowering polygons and you can use everything I share freely, I was trying several things and modeling some based on image and others with capture, I suppose that based on how difficult the source and design is, the level of complexity changes. I made a gargoyle woman, a Modok Mcu, a living brain marvel, Charoca from Elena from avalor, and IronVulture from Ultimate Spiderman. Basically by trying to understand differences in the processes and understand retexturing. I think a lot escapes my understanding at the moment, there is an option to animate but it is for making scenes and it only allows you to move the models as a mass in the pre-established scenarios. And yes the face is horrible!

RommyNa

Glacius there is something missing
It doesn't appear in the game list when I load it

cranlox

Quote from: RommyNa on February 18, 2025, 08:26:17 PMGlacius there is something missing
It doesn't appear in the game list when I load it

Try downloading it and checking everything again, it works fine for me.

cranlox

#77
Some of the new things I've been making or remaking

Lavaman ready updated

https://www.mediafire.com/file/cmdq2buf8ivbo5g/NMOF+Lavaman.rar/file

Todosoga ready and updated

https://www.mediafire.com/file/zdfuf7eyjzmi962/NMOF+TodoSoga.rar/file

Billy Blazes model from RescueHero (fisher price), serves as a firefighter I know he was looking for firefighters a while ago in the DR

https://www.mediafire.com/file/si72xd2rl2imtdk/Billy_Blazes_0213082757_texture_obj.rar/file

Claws, the female lynx from RescueHero (fisher price)

https://www.mediafire.com/file/lb37p4orwkiida1/CLAWS+RESCUE+HEROE.rar/file

Builder American (fisher price )
https://www.mediafire.com/file/on25yndofca81wu/BUILDER.rar/file

Gargoyle Girl army

https://www.mediafire.com/file/4u48ekdayjndusa/GARGOYLE+WOMAN.rar/file

Needle from Conan

https://www.mediafire.com/file/otf1kkau0vzxxmv/Needle.rar/file

MODOK from Marvel (model from capture cartoon )

https://www.mediafire.com/file/zanek9hco53p2ne/MODOK_0218195324_texture_obj.rar/file
MODOK FBX
https://www.mediafire.com/file/1eubgpsn5q7nn9q/MODOK+FBX.zip/file

TODOSOGA, LAVAMAN AND RENA ROUGE (RD) IN ACTION WITH FX

Neros Urameshi

Nice to see meshes of the Paw Patrol in in-vehicle action! Now I hope there are meshes of them, both outside of their vehicles, and of when they're superheroes (the Mighty Pups)!

cranlox

one of the few action figure characters that I bought 2 times the villain Numbskull from Police Academy (logically one had broken and I lost many parts), I took a screenshot of the figure's head from the photo itself and had it textured with AI using SinteticDesigner, I was very satisfied, it would be quite impossible to make it interchange 3 helmets so for now it will be like this to hit the bat and shield itself by putting its head, in a while I will look for the helmets to photograph from various angles and animate them with AI to see if I can generate a correct modeling of the helmets (in case it comes out well it will have 4 versions in different folders)
I do not consider it a priority given that I really liked how it looked in the original thug2 of the game

https://www.mediafire.com/file/234n5dfcbqnov8q/Numbskull.rar/file

DoctorRuina

I like the head of this Numbskull. Hmmm, maybe it could be useful for my Tobias Whale skope...

DoctorRuina

I like Lavaman and Todosoga. Nice work! I would like to know more about these characters.